diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2019-08-22 17:04:25 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2019-09-05 18:37:50 +0300 |
commit | d8aaf25c23fa10ee121dc4fdd1cafe544bcca355 (patch) | |
tree | b5a16157beac22e4b474c699c1ce25f3d8c5be51 /source/blender/makesdna/DNA_scene_types.h | |
parent | ca58936f2ff2b14a649722be20d98f8fa35831ff (diff) |
Eevee: Shadow map refactor
Reviewed By: brecht
Differential Revision: http://developer.blender.org/D5659
Diffstat (limited to 'source/blender/makesdna/DNA_scene_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_scene_types.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h index 5e96759bc90..58778bebf4a 100644 --- a/source/blender/makesdna/DNA_scene_types.h +++ b/source/blender/makesdna/DNA_scene_types.h @@ -1637,7 +1637,7 @@ typedef struct SceneEEVEE { int motion_blur_samples; float motion_blur_shutter; - int shadow_method; + int shadow_method DNA_DEPRECATED; int shadow_cube_size; int shadow_cascade_size; @@ -2392,7 +2392,7 @@ enum { SCE_EEVEE_SHADOW_HIGH_BITDEPTH = (1 << 10), SCE_EEVEE_TAA_REPROJECTION = (1 << 11), // SCE_EEVEE_SSS_ENABLED = (1 << 12), /* Unused */ - SCE_EEVEE_SSS_SEPARATE_ALBEDO = (1 << 13), + // SCE_EEVEE_SSS_SEPARATE_ALBEDO = (1 << 13), /* Unused */ SCE_EEVEE_SSR_ENABLED = (1 << 14), SCE_EEVEE_SSR_REFRACTION = (1 << 15), SCE_EEVEE_SSR_HALF_RESOLUTION = (1 << 16), |