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authorCampbell Barton <ideasman42@gmail.com>2008-02-20 21:56:07 +0300
committerCampbell Barton <ideasman42@gmail.com>2008-02-20 21:56:07 +0300
commit4c0b33ef80efda5628883d6ca12e855dfe95d9e9 (patch)
tree345f101ff08225021602e986fd866ec1fb069c1b /source/blender/makesdna/DNA_scene_types.h
parent1892df0e68e603ce7e026d5f49948fb795dc58cf (diff)
Python Bugfix
A new file could have its Blender.Get("filename") return "<memory>" after undo'ing on an open file. Fix for own error with python sys.path, messed up game engine.
Diffstat (limited to 'source/blender/makesdna/DNA_scene_types.h')
-rw-r--r--source/blender/makesdna/DNA_scene_types.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index f3e7ba66ae0..01b04435c58 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -575,7 +575,9 @@ typedef struct Scene {
/* fbuf obsolete... */
#define R_FBUF 0x40000
/* threads obsolete... is there for old files, now use for autodetect threads */
-#define R_THREADS 0x80000
+#define R_THREADS 0x80000
+ /* Use the same flag for autothreads */
+#define R_AUTO_THREADS 0x80000
#define R_SPEED 0x100000
#define R_SSS 0x200000