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authorCampbell Barton <ideasman42@gmail.com>2010-10-11 03:11:34 +0400
committerCampbell Barton <ideasman42@gmail.com>2010-10-11 03:11:34 +0400
commitbf4075236fe2aa011d7bab26358e55883ffa0248 (patch)
tree73e9c5fa7c42471da15c207f28173ab44731e2b6 /source/blender/makesdna/DNA_scene_types.h
parent1579c1a5c90219777e8291f39564739509c579d7 (diff)
bugfix [#23412] Weightpaint and rotate around bones
fixed by allowing an unselected armature to have its pose bones used in weightpaint mode.
Diffstat (limited to 'source/blender/makesdna/DNA_scene_types.h')
-rw-r--r--source/blender/makesdna/DNA_scene_types.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index cc5d256615e..82eecca743c 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -1038,6 +1038,7 @@ typedef struct Scene {
#define TESTBASELIB_BGMODE(v3d, scene, base) ( ((base)->flag & SELECT) && ((base)->lay & (v3d ? v3d->lay : scene->lay)) && ((base)->object->id.lib==0) && (((base)->object->restrictflag & OB_RESTRICT_VIEW)==0))
#define BASE_EDITABLE_BGMODE(v3d, scene, base) (((base)->lay & (v3d ? v3d->lay : scene->lay)) && ((base)->object->id.lib==0) && (((base)->object->restrictflag & OB_RESTRICT_VIEW)==0))
#define BASE_SELECTABLE(v3d, base) ((base->lay & v3d->lay) && (base->object->restrictflag & (OB_RESTRICT_SELECT|OB_RESTRICT_VIEW))==0)
+#define BASE_VISIBLE(v3d, base) ((base->lay & v3d->lay) && (base->object->restrictflag & OB_RESTRICT_VIEW)==0)
#define FIRSTBASE scene->base.first
#define LASTBASE scene->base.last
#define BASACT (scene->basact)