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authorJoerg Mueller <nexyon@gmail.com>2011-08-03 13:25:40 +0400
committerJoerg Mueller <nexyon@gmail.com>2011-08-03 13:25:40 +0400
commit6d7490632f13f9744c6b3e507c838a34f3481846 (patch)
tree941fa3faa93beb2fbb63798b2c1c416a5c3821f1 /source/blender/makesdna/DNA_scene_types.h
parent2b446aa280af60aefd304aae904bc16b1b15f373 (diff)
3D Audio GSoC:
* Minor audaspace library improvements. * Considering location, velocity and orientation in AUD_SequencerReader and AUD_SequencerHandle. * Bugfix: Maximum and Minimum volume weren't used before in the software device. * Bugfix: Adding speaker objects via info space crashed. * Listener settings now get updated in the audio system.
Diffstat (limited to 'source/blender/makesdna/DNA_scene_types.h')
-rw-r--r--source/blender/makesdna/DNA_scene_types.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index 7a5d417b59c..542aea00b00 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -806,6 +806,7 @@ typedef struct Scene {
void *sound_scene;
void *sound_scene_handle;
void *sound_scrub_handle;
+ void *speaker_handles;
void *fps_info; /* (runtime) info/cache used for presenting playback framerate info to the user */