diff options
author | Joerg Mueller <nexyon@gmail.com> | 2011-07-28 17:58:59 +0400 |
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committer | Joerg Mueller <nexyon@gmail.com> | 2011-07-28 17:58:59 +0400 |
commit | bd6ca0570e089afc1d29b4f18b8bb6cc086545ea (patch) | |
tree | 30b512203aa9c5e73eb88fcb5e7a2afaf94770b9 /source/blender/makesdna/DNA_scene_types.h | |
parent | 90b64737f12f749b93e6a609b1b3680938ef6b85 (diff) |
3D Audio GSoC:
Implemented basic audio animation.
* AnimatableProperty: Propper cache writing and spline interpolation for reading (the solution for stair steps in audio animation)
* Animatable properties so far are: volume, pitch, panning
* Users note: Changing the pitch of a sound results in wrong seeking, due to the resulting playback length difference.
* Users note: Panning only works for mono sources, values are in the range [-2..2], this basically controls the angle of the sound, 0 is front, -1 left, 1 right and 2 and -2 are back. Typical stereo panning only supports [-1..1].
* Disabled animation of audio related ffmpeg output parameters.
* Scene Audio Panel: 3D Listener settings also for Renderer, new Volume property (animatable!), Update/Bake buttons for animation problems, moved sampling rate and channel count here
Diffstat (limited to 'source/blender/makesdna/DNA_scene_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_scene_types.h | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h index 937c33d6a65..b39f0a68854 100644 --- a/source/blender/makesdna/DNA_scene_types.h +++ b/source/blender/makesdna/DNA_scene_types.h @@ -149,6 +149,8 @@ typedef struct AudioData { int distance_model; short flag; short pad; + float volume; + float pad2; } AudioData; typedef struct SceneRenderLayer { @@ -1131,9 +1133,10 @@ typedef struct Scene { #define F_DUPLI 3 /* audio->flag */ -#define AUDIO_MUTE 1 -#define AUDIO_SYNC 2 -#define AUDIO_SCRUB 4 +#define AUDIO_MUTE (1<<0) +#define AUDIO_SYNC (1<<1) +#define AUDIO_SCRUB (1<<2) +#define AUDIO_VOLUME_ANIMATED (1<<3) #define FFMPEG_MULTIPLEX_AUDIO 1 /* deprecated, you can choose none as audiocodec now */ #define FFMPEG_AUTOSPLIT_OUTPUT 2 |