diff options
author | Lukas Stockner <lukas.stockner@freenet.de> | 2017-01-11 09:01:52 +0300 |
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committer | Lukas Stockner <lukas.stockner@freenet.de> | 2017-01-11 09:37:36 +0300 |
commit | af5a75bae0a2e877ec22f0bb1df302535421802f (patch) | |
tree | 0347fa7a7e1be8f478bce57a0a5b6129bf558bce /source/blender/makesdna/DNA_scene_types.h | |
parent | a9da879efa690be65ed3ea45a598be45525e2ff6 (diff) |
Cycles Denoising: Remove WLR and experimental NFOR modes
The denoising code started out as an implementation of WLR, but the NLM mode is working so much better that I decided to remove the WLR mode completely.
This allows to get rid of a significant amount of complexity and code.
Also, the NFOR mode is removed - the name is misleading, most of the ideas behind the NFOR paper are actually what powers the NLM mode. NFOR mode was just an experiment with removing the T-SVD feature space reduction, and it turned out that the experiment had failed.
Diffstat (limited to 'source/blender/makesdna/DNA_scene_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_scene_types.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h index 76ec74f5c37..88a3e5247a4 100644 --- a/source/blender/makesdna/DNA_scene_types.h +++ b/source/blender/makesdna/DNA_scene_types.h @@ -266,7 +266,6 @@ typedef enum SceneDenoiseFlag { SCE_DENOISE_PASS_TRANSIND = (1 << 7), SCE_DENOISE_PASS_SUBDIR = (1 << 8), SCE_DENOISE_PASS_SUBIND = (1 << 9), - SCE_DENOISE_NLM_WEIGHTS = (1 << 10), SCE_DENOISE_GRADIENTS = (1 << 11), SCE_DENOISE_CROSS = (1 << 12), } SceneDenoiseFlag; |