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authorCampbell Barton <ideasman42@gmail.com>2017-10-06 10:57:37 +0300
committerCampbell Barton <ideasman42@gmail.com>2017-10-06 10:57:37 +0300
commit8ef757df3d2ab5867f2361908e524a7de0f4489e (patch)
treed87c6d05834691dfc75387c8b4393598c5374a0b /source/blender/makesdna/DNA_scene_types.h
parent082987ec74c3fd8e6a4acba098882041694b86c2 (diff)
Vertex Paint: use brush front-face setting
Follow sculpt mode more closely by using the brush front-face option.
Diffstat (limited to 'source/blender/makesdna/DNA_scene_types.h')
-rw-r--r--source/blender/makesdna/DNA_scene_types.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index 830c584529c..acd712843de 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -1125,7 +1125,6 @@ typedef struct VPaint {
/* VPaint.flag */
enum {
- VP_FLAG_PROJECT_BACKFACE = (1 << 0),
/* TODO */
// VP_FLAG_PROJECT_XRAY = (1 << 1),
VP_FLAG_PROJECT_FLAT = (1 << 3),