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authorTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2012-06-04 01:11:10 +0400
committerTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2012-06-04 01:11:10 +0400
commit329b05dcd789bd8421661898697ed060c83b3286 (patch)
tree3d664826fefbe62078c878baab174e066eb48afa /source/blender/makesdna/DNA_scene_types.h
parenteabf741a8d76aa9400a071c37227504378fc6315 (diff)
parentf9856c1c2da8139651eb59ff3bf174065d0f628c (diff)
Merged changes in the trunk up to revision 47381.
Conflicts resolved: source/blender/blenloader/intern/readfile.c
Diffstat (limited to 'source/blender/makesdna/DNA_scene_types.h')
-rw-r--r--source/blender/makesdna/DNA_scene_types.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index f57e0a0f0da..5cdd3fbd183 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -634,6 +634,7 @@ typedef struct GameData {
short ticrate, maxlogicstep, physubstep, maxphystep;
short obstacleSimulation, pad1;
float levelHeight;
+ float deactivationtime, lineardeactthreshold, angulardeactthreshold,pad2;
} GameData;
#define STEREO_NOSTEREO 1