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authorAntony Riakiotakis <kalast@gmail.com>2014-12-27 01:51:27 +0300
committerAntony Riakiotakis <kalast@gmail.com>2014-12-27 01:51:27 +0300
commitc7c10e5e283879961356050ba8a965d2239456b8 (patch)
treed89d06ca30d51087a9d958f66bbf240bd3c7807e /source/blender/makesdna/DNA_scene_types.h
parente0cf86a9e219dcd71e5d67b8f2999d41e7f8c492 (diff)
Brush Texture Angle Goodies:
This commit includes a few things: * It moves the Rake and Random flags from the brush to the MTex. * The first change allows mask textures to have independent rake support. * Random rotation now has an angle value that controls the width of the effect from the rake or default angle * Rake and Random are now supported together.
Diffstat (limited to 'source/blender/makesdna/DNA_scene_types.h')
-rw-r--r--source/blender/makesdna/DNA_scene_types.h24
1 files changed, 12 insertions, 12 deletions
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index 27b5da90d55..5f21e5473e4 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -985,25 +985,31 @@ typedef struct UnifiedPaintSettings {
/* record movement of mouse so that rake can start at an intuitive angle */
float last_rake[2];
+ float last_rake_angle, pad;
float brush_rotation;
+ float brush_rotation_sec;
/*********************************************************************************
* all data below are used to communicate with cursor drawing and tex sampling *
*********************************************************************************/
- int draw_anchored;
int anchored_size;
- char draw_inverted;
- char pad3[7];
-
float overlap_factor; /* normalization factor due to accumulated value of curve along spacing.
* Calculated when brush spacing changes to dampen strength of stroke
* if space attenuation is used*/
+ char draw_inverted;
+ /* check is there an ongoing stroke right now */
+ char stroke_active;
+
+ char draw_anchored;
+ char do_linear_conversion;
+
float anchored_initial_mouse[2];
- /* check is there an ongoing stroke right now */
- int stroke_active;
+ /* radius of brush, premultiplied with pressure.
+ * In case of anchored brushes contains the anchored radius */
+ float pixel_radius;
/* drawing pressure */
float size_pressure_value;
@@ -1015,13 +1021,7 @@ typedef struct UnifiedPaintSettings {
float mask_tex_mouse[2];
/* ColorSpace cache to avoid locking up during sampling */
- int do_linear_conversion;
struct ColorSpace *colorspace;
-
- /* radius of brush, premultiplied with pressure.
- * In case of anchored brushes contains the anchored radius */
- float pixel_radius;
- int pad4;
} UnifiedPaintSettings;
typedef enum {