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authorAntony Riakiotakis <kalast@gmail.com>2015-01-29 21:23:45 +0300
committerAntony Riakiotakis <kalast@gmail.com>2015-01-29 21:23:57 +0300
commitebc064f5c0c9bc5a5f67c82ea564bf170d135bd0 (patch)
tree10d09df96b5d5bc0b0c958ae328cdddd19e6f4a7 /source/blender/makesdna/DNA_scene_types.h
parent12a38abac6696992bc383a7745c4e15b316936d1 (diff)
Gooseberry request: Dithering support for byte images when painting on
projection painting (2D will be separate commit).
Diffstat (limited to 'source/blender/makesdna/DNA_scene_types.h')
-rw-r--r--source/blender/makesdna/DNA_scene_types.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index 8acfd233130..fabfa7653f2 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -849,7 +849,7 @@ typedef struct ImagePaintSettings {
struct Image *clone; /* clone layer for image mode for projective texture painting */
struct Image *canvas; /* canvas when the explicit system is used for painting */
float stencil_col[3];
- float pad1;
+ float dither; /* dither amount used when painting on byte images */
} ImagePaintSettings;
/* ------------------------------------------- */