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author | Campbell Barton <ideasman42@gmail.com> | 2012-06-04 20:42:58 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-06-04 20:42:58 +0400 |
commit | 68a9dd54ec909d8e56da0da487c6ec3559551edd (patch) | |
tree | 9b0949fdc65604fe3e39b765b4085a714b8e7471 /source/blender/makesdna/DNA_scene_types.h | |
parent | 2230f3346e8a7ac2191690627856a1a8745bd8e9 (diff) |
mask mode for clip editor developed by Sergey Sharybin, Pete Larabell and myself.
see:
http://wiki.blender.org/index.php/User:Nazg-gul/MaskEditor
note - mask editing tools need continued development, feather option is not working 100%
Diffstat (limited to 'source/blender/makesdna/DNA_scene_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_scene_types.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h index 198b6a9bf80..75b0b18879d 100644 --- a/source/blender/makesdna/DNA_scene_types.h +++ b/source/blender/makesdna/DNA_scene_types.h @@ -999,7 +999,8 @@ typedef struct ToolSettings { short snap_flag, snap_target; short proportional, prop_mode; char proportional_objects; /* proportional edit, object mode */ - char pad[5]; + char proportional_mask; /* proportional edit, object mode */ + char pad[4]; char auto_normalize; /*auto normalizing mode in wpaint*/ char multipaint; /* paint multiple bones in wpaint */ |