Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2017-05-19 03:07:02 +0300
committerCampbell Barton <ideasman42@gmail.com>2017-05-19 03:07:02 +0300
commit321b98602d2719be635bbc74b6f8da116669b469 (patch)
tree6bbb06ad39ff239f1b661499d14eabbad363b508 /source/blender/makesdna/DNA_scene_types.h
parente03e977385c9285ec13695f93e43bb805c4dd0af (diff)
Remove use_display_lists option
Diffstat (limited to 'source/blender/makesdna/DNA_scene_types.h')
-rw-r--r--source/blender/makesdna/DNA_scene_types.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index 57290b70b45..506e98edc7b 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -965,7 +965,7 @@ typedef struct GameData {
#define GAME_SHOW_DEBUG_PROPS (1 << 2)
#define GAME_SHOW_FRAMERATE (1 << 3)
#define GAME_SHOW_PHYSICS (1 << 4)
-#define GAME_DISPLAY_LISTS (1 << 5)
+// #define GAME_DISPLAY_LISTS (1 << 5) /* deprecated */
#define GAME_GLSL_NO_LIGHTS (1 << 6)
#define GAME_GLSL_NO_SHADERS (1 << 7)
#define GAME_GLSL_NO_SHADOWS (1 << 8)