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authorJoshua Leung <aligorith@gmail.com>2016-03-12 17:49:26 +0300
committerJoshua Leung <aligorith@gmail.com>2016-03-13 08:28:30 +0300
commit570fbba3f33484111a472a835522d5ec30143a7c (patch)
tree061c03e275a602490afccefac1ed98a553ba2a9a /source/blender/makesdna/DNA_scene_types.h
parentb10e3cc9973e415189e9f0cdb6af504c41dd9e41 (diff)
Keyframing: Added ToolSetting for choosing default keyframe type
To make it easier for animators working in a multipass pose-to-pose workflow when inserting breakdown keyframes and so forth, it is now possible to specify the "type" of keyframe being created (i.e. the colour of the keyframe, when drawn in the Dope Sheet). Usage: 1) Choose the type of keyframe ("Keyframe", "Breakdown", "Extreme", etc.) from the new dropdown located between the AutoKeying and KeyingSet widgets on the timeline header. 2) Insert keyframes 3) Rejoyce that your newly created keyframes have now been coloured for you already in the DopeSheet. Todo: * Look into a way of using the actual keyframe colours (from the theme) for the icons of these types.
Diffstat (limited to 'source/blender/makesdna/DNA_scene_types.h')
-rw-r--r--source/blender/makesdna/DNA_scene_types.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index c4f0395663a..fd37bde65ec 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -1342,10 +1342,10 @@ typedef struct ToolSettings {
/* Auto-Keying Mode */
short autokey_mode, autokey_flag; /* defines in DNA_userdef_types.h */
+ char keyframe_type; /* keyframe type (see DNA_curve_types.h) */
/* Multires */
char multires_subdiv_type;
- char pad3[1];
/* Skeleton generation */
short skgen_resolution;