Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorDalai Felinto <dfelinto@gmail.com>2017-03-29 22:13:16 +0300
committerDalai Felinto <dfelinto@gmail.com>2017-03-29 23:33:09 +0300
commite922e42fe64ae42b8f442a0be0a40212d3369a67 (patch)
tree0c2356c6da405b803b2b527804604ef5a8977861 /source/blender/makesdna/DNA_scene_types.h
parent61134dc02c6f32f08d3fbef1b77bb9310b0ca817 (diff)
Remove BASE_VISIBLE, BASE_SELECTABLE, TESTBASELIB (no longer used)
Diffstat (limited to 'source/blender/makesdna/DNA_scene_types.h')
-rw-r--r--source/blender/makesdna/DNA_scene_types.h11
1 files changed, 0 insertions, 11 deletions
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index 661e6f7d98a..eac599eefc4 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -1967,11 +1967,6 @@ extern const char *RE_engine_id_CYCLES;
((base)->flag_legacy & SELECT) && \
((base)->lay & v3d->lay) && \
(((base)->object->restrictflag & OB_RESTRICT_VIEW) == 0))
-#define TESTBASELIB(v3d, base) ( \
- ((base)->flag_legacy & SELECT) && \
- ((base)->lay & v3d->lay) && \
- ((base)->object->id.lib == NULL) && \
- (((base)->object->restrictflag & OB_RESTRICT_VIEW) == 0))
#define TESTBASELIB_BGMODE(v3d, scene, base) ( \
((base)->flag_legacy & SELECT) && \
((base)->lay & (v3d ? v3d->lay : scene->lay)) && \
@@ -1981,12 +1976,6 @@ extern const char *RE_engine_id_CYCLES;
((base)->lay & (v3d ? v3d->lay : scene->lay)) && \
((base)->object->id.lib == NULL) && \
(((base)->object->restrictflag & OB_RESTRICT_VIEW) == 0))
-#define BASE_SELECTABLE(v3d, base) ( \
- (v3d != NULL) && \
- ((base)->object->restrictflag & (OB_RESTRICT_SELECT | OB_RESTRICT_VIEW)) == 0)
-#define BASE_VISIBLE(v3d, base) ( \
- ((base)->lay & v3d->lay) && \
- ((base)->object->restrictflag & OB_RESTRICT_VIEW) == 0)
#define BASE_VISIBLE_BGMODE(v3d, scene, base) ( \
((base)->lay & (v3d ? v3d->lay : scene->lay)) && \
((base)->object->restrictflag & OB_RESTRICT_VIEW) == 0)