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authorJoseph Eagar <joeedh@gmail.com>2022-08-17 02:59:23 +0300
committerJoseph Eagar <joeedh@gmail.com>2022-08-17 02:59:23 +0300
commit269adfdf23400ec91c0bb18e2c1618ca1aa6e1fa (patch)
tree7af7cea058bf567c92afc3ccb537d1a2a32ef372 /source/blender/makesdna/DNA_scene_types.h
parent83cefb31341780a9b8a753b222cad77d61db66ba (diff)
temp-sculpt-brush-channel: Refactor MAKE_PROP macro
* MAKE_PROP macro now defines which properties belong to which brush tools and where in the UI (workspace, header, right-click menu) they are visible in. * Added all brush RNA properties to brush_channel_define.h, still have to add the code for evaluating input mappings (except radius). NOTE: the categories are a work in progress. * The brush channel API now takes a ePaintMode in addition to a tool integer. * Added a second Brush Settings panel that's dynamically generated from the ui visiblity flags and categories. * Adding support for PROP_BOOLEAN to the RNA wrapper.
Diffstat (limited to 'source/blender/makesdna/DNA_scene_types.h')
-rw-r--r--source/blender/makesdna/DNA_scene_types.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index 83a858fb7ea..f6e7cb6328c 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -1575,6 +1575,8 @@ typedef struct ToolSettings {
struct SequencerToolSettings *sequencer_tool_settings;
+ char brush_editor_mode;
+ char _pad9[7];
} ToolSettings;
/* *************************************************************** */