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authorJacques Lucke <jacques@blender.org>2022-03-21 20:54:31 +0300
committerJacques Lucke <jacques@blender.org>2022-03-21 20:59:03 +0300
commita58be397e2bfbefa0324dbe861b018dd2784ee0d (patch)
tree4ad14d927e10974e95d3be0a32436888a5260a91 /source/blender/makesdna/DNA_scene_types.h
parentf8d19ec5a3d8c14d0c71464867ad1af10ee50eb5 (diff)
Curves: new Add brush
This adds a new Add brush for the new curves object type in sculpt mode. The brush is used to insert new curves (typically hair) on the surface object. Supported features: * Add single curve exactly at the cursor position when `Add Amount` is 1. * Front faces only. * Independent interpolate shape and interpolate length settings. * Smooth and flat shading affects curve shape interpolation. * Spherical and projection brush. This also adds the `surface_triangle_index` and `surface_triangle_coordinate` attributes. Those store information about what position on the surface each added curve is attached to: * `surface_triangle_index` (`int`): Index of the internal triangle that a curve is attached to. `-1` when the curve is not attached to the surface. * `surface_triangle_coordinate` (`float2`): First two numbers of a barycentric coordinate that reference a specific position within the triangle. Ref T96444. Differential Revision: https://developer.blender.org/D14340
Diffstat (limited to 'source/blender/makesdna/DNA_scene_types.h')
-rw-r--r--source/blender/makesdna/DNA_scene_types.h14
1 files changed, 13 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index ebc5ebe758f..be8f9f938a3 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -993,11 +993,23 @@ typedef struct Sculpt {
struct Object *gravity_object;
} Sculpt;
+typedef enum CurvesSculptFlag {
+ CURVES_SCULPT_FLAG_INTERPOLATE_LENGTH = (1 << 0),
+ CURVES_SCULPT_FLAG_INTERPOLATE_SHAPE = (1 << 1),
+} CurvesSculptFlag;
+
typedef struct CurvesSculpt {
Paint paint;
/** Minimum distance between newly added curves on a surface. */
float distance;
- char _pad1[4];
+
+ /** CurvesSculptFlag. */
+ uint32_t flag;
+
+ /** Length of newly added curves when it is not interpolated from other curves. */
+ float curve_length;
+
+ char _pad[4];
} CurvesSculpt;
typedef struct UvSculpt {