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author | Campbell Barton <ideasman42@gmail.com> | 2017-10-06 10:57:37 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2017-10-06 10:57:37 +0300 |
commit | 8ef757df3d2ab5867f2361908e524a7de0f4489e (patch) | |
tree | d87c6d05834691dfc75387c8b4393598c5374a0b /source/blender/makesdna/DNA_scene_types.h | |
parent | 082987ec74c3fd8e6a4acba098882041694b86c2 (diff) |
Vertex Paint: use brush front-face setting
Follow sculpt mode more closely by using the brush front-face option.
Diffstat (limited to 'source/blender/makesdna/DNA_scene_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_scene_types.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h index 830c584529c..acd712843de 100644 --- a/source/blender/makesdna/DNA_scene_types.h +++ b/source/blender/makesdna/DNA_scene_types.h @@ -1125,7 +1125,6 @@ typedef struct VPaint { /* VPaint.flag */ enum { - VP_FLAG_PROJECT_BACKFACE = (1 << 0), /* TODO */ // VP_FLAG_PROJECT_XRAY = (1 << 1), VP_FLAG_PROJECT_FLAT = (1 << 3), |