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authorTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2013-01-27 03:49:13 +0400
committerTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2013-01-27 03:49:13 +0400
commit556912792ad3c37c294256a558c96b39f264e7b5 (patch)
tree9b6ee8cf1ad92ee89c04f27a89be11599c5b40c0 /source/blender/makesdna/DNA_scene_types.h
parent9251d628db0abe599d927d79170025d8545c8ace (diff)
parentc84383301c5a2582e95259a7e4468a23a3566401 (diff)
Merged changes in the trunk up to revision 54110.
Conflicts resolved: source/blender/blenfont/SConscript source/blender/blenkernel/intern/subsurf_ccg.c source/blender/makesdna/intern/makesdna.c source/blender/makesrna/intern/rna_scene.c
Diffstat (limited to 'source/blender/makesdna/DNA_scene_types.h')
-rw-r--r--source/blender/makesdna/DNA_scene_types.h40
1 files changed, 21 insertions, 19 deletions
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index 4194395ec43..dc36e88bc16 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -830,29 +830,11 @@ typedef struct Sculpt {
//char tablet_size, tablet_strength; XXX not used?
int radial_symm[3];
- // all this below is used to communicate with the cursor drawing routine
-
- /* record movement of mouse so that rake can start at an intuitive angle */
- float last_x, last_y;
- float last_angle;
-
- int draw_anchored;
- int anchored_size;
- float anchored_location[3];
- float anchored_initial_mouse[2];
-
- int draw_pressure;
- float pressure_value;
-
- float special_rotation;
-
/* Maximum edge length for dynamic topology sculpting (in pixels) */
int detail_size;
/* Direction used for SCULPT_OT_symmetrize operator */
int symmetrize_direction;
-
- int pad;
} Sculpt;
typedef struct UvSculpt {
@@ -915,7 +897,24 @@ typedef struct UnifiedPaintSettings {
/* user preferences for sculpt and paint */
int flag;
- int pad;
+
+ /* rake rotation */
+
+ /* record movement of mouse so that rake can start at an intuitive angle */
+ float last_x, last_y;
+ float last_angle;
+
+ float special_rotation;
+
+ // all this below is used to communicate with the cursor drawing routine
+ int draw_anchored;
+ int anchored_size;
+ float anchored_location[3];
+ float anchored_initial_mouse[2];
+
+ /* drawing pressure */
+ int draw_pressure;
+ float pressure_value;
} UnifiedPaintSettings;
typedef enum {
@@ -1187,6 +1186,9 @@ typedef struct Scene {
ColorManagedViewSettings view_settings;
ColorManagedDisplaySettings display_settings;
ColorManagedColorspaceSettings sequencer_colorspace_settings;
+
+ /* RigidBody simulation world+settings */
+ struct RigidBodyWorld *rigidbody_world;
} Scene;