diff options
author | Jason Hays <jason_hays22@mymail.eku.edu> | 2011-06-27 21:21:08 +0400 |
---|---|---|
committer | Jason Hays <jason_hays22@mymail.eku.edu> | 2011-06-27 21:21:08 +0400 |
commit | 84ea89e25feaeff8eeaf5ebe35c0a76203670569 (patch) | |
tree | b85158536330b76a9b7445028e04a06d7579ea09 /source/blender/makesdna/DNA_scene_types.h | |
parent | 1876b592daffb86a60890b9f8db55d676d7cae1c (diff) | |
parent | 8e90ba3b201f58496b3bec39d98963ab77182736 (diff) |
Merged from trunk with revision range 36835-37865,
(No conflicts had to be manually resolved)
Gave weight paint a basic ability to draw edges and vertices with an option
(with colors for selected/unselected),
but I didn't make any vertex selection functions available in weight paint mode yet
(tested with edit mode for now).
Diffstat (limited to 'source/blender/makesdna/DNA_scene_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_scene_types.h | 26 |
1 files changed, 9 insertions, 17 deletions
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h index 0e4b1e60f9a..4f2dfa49b1e 100644 --- a/source/blender/makesdna/DNA_scene_types.h +++ b/source/blender/makesdna/DNA_scene_types.h @@ -253,19 +253,12 @@ typedef struct RenderData { */ short yparts; - short winpos, planes, imtype, subimtype; - - /** Mode bits: */ - /* 0: Enable backbuffering for images */ - short bufflag; - short quality; + short planes, imtype, subimtype, quality; /** * Render to image editor, fullscreen or to new window. */ short displaymode; - - short rpad1, rpad2; /** * Flags for render settings. Use bit-masking to access the settings. @@ -322,11 +315,7 @@ typedef struct RenderData { /** * Adjustment factors for the aspect ratio in the x direction, was a short in 2.45 */ - float xasp; - /** - * Adjustment factors for the aspect ratio in the x direction, was a short in 2.45 - */ - float yasp; + float xasp, yasp; float frs_sec_base; @@ -349,8 +338,8 @@ typedef struct RenderData { short bake_normal_space, bake_quad_split; float bake_maxdist, bake_biasdist, bake_pad; - /* paths to backbufffer, output */ - char backbuf[160], pic[160]; + /* path to render output */ + char pic[240]; /* stamps flags. */ int stamp; @@ -734,12 +723,13 @@ typedef struct ToolSettings { short snap_flag, snap_target; short proportional, prop_mode; char proportional_objects; /* proportional edit, object mode */ - char pad[7]; + char pad[3]; int auto_normalize; /*auto normalizing mode in wpaint*/ //Jason int multipaint; /* paint multiple bones in wpaint */ + int wp_vert_sel; /* selectable vertices in wpaint */ short sculpt_paint_settings; /* user preferences for sculpt and paint */ short pad1; @@ -1012,13 +1002,14 @@ typedef struct Scene { #define R_JPEG2K_CINE_PRESET 256 #define R_JPEG2K_CINE_48FPS 512 - /* bake_mode: same as RE_BAKE_xxx defines */ /* bake_flag: */ #define R_BAKE_CLEAR 1 #define R_BAKE_OSA 2 #define R_BAKE_TO_ACTIVE 4 #define R_BAKE_NORMALIZE 8 +#define R_BAKE_MULTIRES 16 +#define R_BAKE_LORES_MESH 32 /* bake_normal_space */ #define R_BAKE_SPACE_CAMERA 0 @@ -1084,6 +1075,7 @@ typedef struct Scene { #define SCE_SNAP_ROTATE 2 #define SCE_SNAP_PEEL_OBJECT 4 #define SCE_SNAP_PROJECT 8 +#define SCE_SNAP_PROJECT_NO_SELF 16 /* toolsettings->snap_target */ #define SCE_SNAP_TARGET_CLOSEST 0 #define SCE_SNAP_TARGET_CENTER 1 |