diff options
author | Matt Ebb <matt@mke3.net> | 2009-11-20 04:39:27 +0300 |
---|---|---|
committer | Matt Ebb <matt@mke3.net> | 2009-11-20 04:39:27 +0300 |
commit | 38e1590fa7dddc9b232f87daa4dcfea623017f17 (patch) | |
tree | 4ba88d9d1583ee668f76709d75e69d03d8a0f917 /source/blender/makesdna/DNA_scene_types.h | |
parent | e52c5a338f5fc521eda8b7b25af3aab8452cb592 (diff) |
* Removed tablet pressure sensitive number field widget scrubbing, wasn't that useful and I suspect it was the cause of a few bugs
* Added tablet pressure support (size/strength) for weight paint and vertex paint
* Added tablet eraser support for weight paint and vertex paint (inverts the effect of the current tool)
* Removed the old 'soft' option, now weight paint and vertex paint use the influence curve
* Made the default brush use a smooth influence curve, rather than sharp
Diffstat (limited to 'source/blender/makesdna/DNA_scene_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_scene_types.h | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h index b041227110b..d4c8aead513 100644 --- a/source/blender/makesdna/DNA_scene_types.h +++ b/source/blender/makesdna/DNA_scene_types.h @@ -542,7 +542,6 @@ typedef struct Sculpt { typedef struct VPaint { Paint paint; - float gamma, mul; /* should become part of struct Brush? */ short mode, flag; int tot; /* allocation size of prev buffers */ unsigned int *vpaint_prev; /* previous mesh colors */ @@ -554,11 +553,10 @@ typedef struct VPaint { /* VPaint flag */ #define VP_COLINDEX 1 #define VP_AREA 2 -#define VP_SOFT 4 + #define VP_NORMALS 8 #define VP_SPRAY 16 // #define VP_MIRROR_X 32 // depricated in 2.5x use (me->editflag & ME_EDIT_MIRROR_X) -#define VP_HARD 64 #define VP_ONLYVGROUP 128 |