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authorNicholas Bishop <nicholasbishop@gmail.com>2009-11-04 01:50:09 +0300
committerNicholas Bishop <nicholasbishop@gmail.com>2009-11-04 01:50:09 +0300
commita4e91f8f1a820f0c6d063d601ff8042eca13a501 (patch)
tree9f9b032f9e843c36ed577d447b39520f067e8034 /source/blender/makesdna/DNA_scene_types.h
parentf20b3b3102f2cdb250b77b06a9d3287efcbc82ba (diff)
Moved the show brush flag from sculpt to paint, and it now shows/hides the brush as expected. Also fixed some errors in the UI scripts.
Diffstat (limited to 'source/blender/makesdna/DNA_scene_types.h')
-rw-r--r--source/blender/makesdna/DNA_scene_types.h10
1 files changed, 7 insertions, 3 deletions
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index c39712078c2..810b34a746e 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -481,7 +481,7 @@ typedef struct Paint {
void *paint_cursor;
unsigned char paint_cursor_col[4];
- int pad;
+ int flags;
} Paint;
typedef struct ImagePaintSettings {
@@ -1046,13 +1046,17 @@ typedef struct Scene {
#define FFMPEG_MULTIPLEX_AUDIO 1
#define FFMPEG_AUTOSPLIT_OUTPUT 2
+/* Paint.flags */
+typedef enum {
+ PAINT_SHOW_BRUSH = 1
+} PaintFlags;
+
/* Sculpt.flags */
+/* These can eventually be moved to paint flags? */
typedef enum SculptFlags {
SCULPT_SYMM_X = 1,
SCULPT_SYMM_Y = 2,
SCULPT_SYMM_Z = 4,
- SCULPT_INPUT_SMOOTH = 8,
- SCULPT_DRAW_BRUSH = 32,
SCULPT_LOCK_X = 64,
SCULPT_LOCK_Y = 128,
SCULPT_LOCK_Z = 256