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authorDalai Felinto <dfelinto@gmail.com>2018-05-16 22:28:05 +0300
committerDalai Felinto <dfelinto@gmail.com>2018-05-17 00:13:28 +0300
commit09e419fa8da930b13651997417a434de308e697d (patch)
tree233300c669aa41171d029bb7d4892198c6931a25 /source/blender/makesdna/DNA_scene_types.h
parent15c2801aac333341f0993f53a714a66f9f2384b2 (diff)
Move Clay properties into scene
Per collection overrides are gone now.
Diffstat (limited to 'source/blender/makesdna/DNA_scene_types.h')
-rw-r--r--source/blender/makesdna/DNA_scene_types.h13
1 files changed, 13 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index 362839e8853..539c022902f 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -1361,6 +1361,19 @@ typedef struct DisplaySafeAreas {
typedef struct SceneDisplay {
float light_direction[3]; /* light direction for shadows/highlight */
float shadow_shift;
+
+ int matcap_icon;
+ int matcap_type;
+ float matcap_rotation;
+ float matcap_hue;
+ float matcap_saturation;
+ float matcap_value;
+ float matcap_ssao_distance;
+ float matcap_ssao_attenuation;
+ float matcap_ssao_factor_cavity;
+ float matcap_ssao_factor_edge;
+ float matcap_hair_brightness_randomness;
+ int matcap_ssao_samples;
} SceneDisplay;
typedef struct SceneEEVEE {