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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2018-04-17 14:35:05 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2018-04-18 17:35:38 +0300
commitf9cf2e2f6cc779764f46dae7ceadc4bb2e9ddcb5 (patch)
tree0f409fce181813cab818bfb83a33779e38774684 /source/blender/makesdna/DNA_scene_types.h
parent15850a8740ed95afdc5779e224bf40f7540a7d62 (diff)
Workspaces: remove workspace engine, use 3D viewport draw mode instead.
ViewRender was removed, which means we can't get the render engine for files saved in 2.8. We assume that any files saved in 2.8 were intended to use Eevee and set the engine to that. A fix included with this is that .blend thumbails now draw with Clay mode, and never Eevee or Cycles. These were drawn with solid mode in 2.7, and should be very fast and not e.g. load heavy image textures. Differential Revision: https://developer.blender.org/D3156
Diffstat (limited to 'source/blender/makesdna/DNA_scene_types.h')
-rw-r--r--source/blender/makesdna/DNA_scene_types.h10
1 files changed, 1 insertions, 9 deletions
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index 1c518331cf7..18502158e4b 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -750,7 +750,7 @@ typedef struct RenderData {
float unit_line_thickness; /* in pixels */
/* render engine */
- char engine[32] DNA_DEPRECATED; // XXX deprecated since 2.8
+ char engine[32];
/* Cycles baking */
struct BakeData bake;
@@ -774,12 +774,6 @@ typedef struct RenderData {
} RenderData;
/* *************************************************************** */
-/* Settings related to viewport drawing/render, only settings used by WorkSpace and Scene. */
-typedef struct ViewRender {
- char engine_id[32];
-} ViewRender;
-
-/* *************************************************************** */
/* Render Conversion/Simplfication Settings */
/* control render convert and shading engine */
@@ -1533,8 +1527,6 @@ typedef struct Scene {
IDProperty *collection_properties; /* settings to be overriden by layer collections */
IDProperty *layer_properties; /* settings to be override by workspaces */
-
- ViewRender view_render;
} Scene;
/* **************** RENDERDATA ********************* */