diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-06-09 00:08:19 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-06-09 00:08:19 +0400 |
commit | c8b4cf92067ffeb625aa39003baf5d8f7c3f0025 (patch) | |
tree | c6c50dbc3d90a65fca6c1ca56a93e4a57cf7e154 /source/blender/makesdna/DNA_scene_types.h | |
parent | e93db433a086a3e739c0f4026cd500f0b595b0f1 (diff) | |
parent | d76a6f5231c015c35123d22e1f5c3ffcdfbf9bbd (diff) |
2.50:
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19820:HEAD
Notes:
* Game and sequencer RNA, and sequencer header are now out of date
a bit after changes in trunk.
* I didn't know how to port these bugfixes, most likely they are
not needed anymore.
* Fix "duplicate strip" always increase the user count for ipo.
* IPO pinning on sequencer strips was lost during Undo.
Diffstat (limited to 'source/blender/makesdna/DNA_scene_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_scene_types.h | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h index 6f88a98fee8..7391201776e 100644 --- a/source/blender/makesdna/DNA_scene_types.h +++ b/source/blender/makesdna/DNA_scene_types.h @@ -320,9 +320,9 @@ typedef struct RenderData { /* Dome variables */ short domeres, domemode; - short domeangle, pad9; - float domesize; + short domeangle, dometilt; float domeresbuf; + float pad2; struct Text *dometext; } RenderData; @@ -679,6 +679,7 @@ typedef struct Scene { #define R_STAMP_INFO 0x4000 #define R_FULL_SAMPLE 0x8000 #define R_COMP_RERENDER 0x10000 +#define R_RECURS_PROTECTION 0x20000 /* r->stamp */ #define R_STAMP_TIME 0x0001 @@ -762,7 +763,7 @@ typedef struct Scene { #define MAXFRAMEF 300000.0f #define MINFRAME 1 -#define MINFRAMEF 1.0 +#define MINFRAMEF 1.0f /* depricate this! */ #define TESTBASE(v3d, base) ( ((base)->flag & SELECT) && ((base)->lay & v3d->lay) && (((base)->object->restrictflag & OB_RESTRICT_VIEW)==0) ) @@ -835,6 +836,7 @@ typedef struct Scene { /* return flag next_object function */ +#define F_ERROR -1 #define F_START 0 #define F_SCENE 1 #define F_SET 2 |