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authorJoshua Leung <aligorith@gmail.com>2008-12-01 14:37:05 +0300
committerJoshua Leung <aligorith@gmail.com>2008-12-01 14:37:05 +0300
commit1a354bd31097729b3e19b0a4786fcc7248c10ad2 (patch)
treeb34e07e713e7ae91b261c1647850874c6d0e64bf /source/blender/makesdna/DNA_screen_types.h
parent3ff7c28e7bcd5790afae0bf40ff9c421af14afd2 (diff)
View2D - Zoom + More Scrollbar work
* Added basic (non-modal) zoom operators that use a uniform scale factor, with zoom centered using the view center as scaling point. Use Scrollwheel up/down and Pad +/- to use this. * Added back the 'button'/bubble for the scrollbars. I've added dark lines on either end of it for some later work on zooming widgets. This is not the final form they'll take. I still need to decide how to handle those scrollbars which act as grid-markers too (showing timescale, etc.), before trying to integrate that with some fancy scrollbar drawing (rounded, etc.) Assorted changes: * Moved vertical scrollbar for Outliner to right hand side * Made Timeline use standard scrollbars, and turned on various clamping options * Fixed ortho-matrix corrections for scrollbars, and added pixel offsets * Made Timeline markers sit more snugly on the scrollbar. They were a bit far out... * Fixed memory leak with view2d keymaps not being freed when Blender exited
Diffstat (limited to 'source/blender/makesdna/DNA_screen_types.h')
-rw-r--r--source/blender/makesdna/DNA_screen_types.h12
1 files changed, 0 insertions, 12 deletions
diff --git a/source/blender/makesdna/DNA_screen_types.h b/source/blender/makesdna/DNA_screen_types.h
index 2f25d96f285..28ec73a00d1 100644
--- a/source/blender/makesdna/DNA_screen_types.h
+++ b/source/blender/makesdna/DNA_screen_types.h
@@ -181,18 +181,6 @@ typedef struct ARegion {
#define WIN_BACK_OK 2
#define WIN_EQUAL 3
-/* scrollbar flags for View2D */
- /* left scrollbar */
-#define L_SCROLL 1
-#define R_SCROLL 2
-#define VERT_SCROLL 3
-#define T_SCROLL 4
-#define B_SCROLL 8
-#define HOR_SCROLL 12
- /* special hack for outliner hscroll - prevent hanging older versions of Blender */
-#define B_SCROLLO 16
-#define HOR_SCROLLO 20
-
/* Panel->snap - for snapping to screen edges */
#define PNL_SNAP_NONE 0
#define PNL_SNAP_TOP 1