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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2009-04-17 01:39:45 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2009-04-17 01:39:45 +0400
commit38b6f8f167662db35e8b51e8d9b2ecb13800982a (patch)
tree6500a4395e401d9a2fd82f5bdfd37ceeaa7072e4 /source/blender/makesdna/DNA_screen_types.h
parenta565154a8749df90c18df251049b0f8e613c3825 (diff)
UI:
* For new buttons spaces, automatically set horizontal/vertical align depending on size, instead of free. * Cleaned up the UI panel API. There's now a new uiBeginPanel function which takes a panel type, and a uiEndPanel which takes the final size. uiNewPanel* functions will be phased out. * Animate the re-alignment when a panel size changes, e.g. when enabling dupliframes. * Load ui scripts from the release/ folder first if it is available. This makes it easier to edit ui scripts, since it will directly use the original files which avoids having to run the build system. * Improve editing of panel types while blender is open. That means fixing some issues with lacking updates, overlaps, strange ordering. It even does an animation now when the panel resizes.
Diffstat (limited to 'source/blender/makesdna/DNA_screen_types.h')
-rw-r--r--source/blender/makesdna/DNA_screen_types.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_screen_types.h b/source/blender/makesdna/DNA_screen_types.h
index 4ab9aa55b42..89532ad13b4 100644
--- a/source/blender/makesdna/DNA_screen_types.h
+++ b/source/blender/makesdna/DNA_screen_types.h
@@ -96,7 +96,7 @@ typedef struct Panel { /* the part from uiBlock that needs saved in file */
char panelname[64], tabname[64]; /* defined as UI_MAX_NAME_STR */
char drawname[64]; /* panelname is identifier for restoring location */
short ofsx, ofsy, sizex, sizey;
- short flag, active; /* active= used currently by a uiBlock */
+ short flag, runtime_flag;
short control;
short snap;
int sortcounter, pad; /* when sorting panels, it uses this to put new ones in right place */