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author | Julian Eisel <eiseljulian@gmail.com> | 2017-06-01 21:41:18 +0300 |
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committer | Julian Eisel <eiseljulian@gmail.com> | 2017-06-01 21:46:18 +0300 |
commit | 46fc0bb87ebda166d08b23cbcca799acb2c54158 (patch) | |
tree | 1566d535d93c4fb81b962cdbc1346ca8242460f2 /source/blender/makesdna/DNA_screen_types.h | |
parent | 7f564d74f9edaaa41ce27c6e854869096f70b4da (diff) |
Move custom transform orientations to workspace
This commit moves the list of transform orientations from scenes to workspaces.
Main reasons for this are:
* Transform orientations are UI data and should not be stored in the scene.
* Introducion of workspaces caused some (expected) glitches with transform orientations. Mainly when removing one.
* Improves code.
More technically speaking, this commit does:
* Move list of custom transform orientations from Scene to WorkSpace struct.
* Store active transform orientation index separate from View3D.twmode (twmode can only be set to preprocessor defined values now).
* Display custom transform orientation name in header when transforming in it (used to show "global" which isn't really correct).
Diffstat (limited to 'source/blender/makesdna/DNA_screen_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_screen_types.h | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_screen_types.h b/source/blender/makesdna/DNA_screen_types.h index 2524bad7c0f..75ae1cdab95 100644 --- a/source/blender/makesdna/DNA_screen_types.h +++ b/source/blender/makesdna/DNA_screen_types.h @@ -193,6 +193,13 @@ typedef struct uiList { /* some list UI data need to be saved in file uiListDyn *dyn_data; } uiList; +typedef struct TransformOrientation { + struct TransformOrientation *next, *prev; + char name[64]; /* MAX_NAME */ + float mat[3][3]; + int pad; +} TransformOrientation; + typedef struct uiPreview { /* some preview UI data need to be saved in file */ struct uiPreview *next, *prev; |