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authorBastien Montagne <montagne29@wanadoo.fr>2014-01-12 18:56:47 +0400
committerBastien Montagne <montagne29@wanadoo.fr>2014-01-12 18:59:04 +0400
commit190809d8abcd9780a69d8bb001dcf342111ee350 (patch)
tree4e5d5260434472d07f8068e9efb161d147e35e49 /source/blender/makesdna/DNA_screen_types.h
parentd6c022d6d7398890b6ce9e3f20a5802418f11e22 (diff)
UIList tweak: make active item visible when it changes somehow (useful e.g. when weight-paintings a rigged mesh).
Diffstat (limited to 'source/blender/makesdna/DNA_screen_types.h')
-rw-r--r--source/blender/makesdna/DNA_screen_types.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/makesdna/DNA_screen_types.h b/source/blender/makesdna/DNA_screen_types.h
index d343b2b68fc..beb230e467c 100644
--- a/source/blender/makesdna/DNA_screen_types.h
+++ b/source/blender/makesdna/DNA_screen_types.h
@@ -172,10 +172,10 @@ typedef struct uiList { /* some list UI data need to be saved in file
int list_scroll;
int list_grip;
int list_last_len;
- int padi1;
+ int list_last_activei;
/* Filtering data. */
- char filter_byname[64]; /* defined as UI_MAX_NAME_STR */
+ char filter_byname[64]; /* defined as UI_MAX_NAME_STR */
int filter_flag;
int filter_sort_flag;