diff options
author | Falk David <filedescriptor> | 2021-09-29 15:29:32 +0300 |
---|---|---|
committer | Richard Antalik <richardantalik@gmail.com> | 2021-09-29 15:34:01 +0300 |
commit | 5cebcb415e76aaff74bc03c66414aa93b5c90e70 (patch) | |
tree | 3f5ab94862ce9a0f5e89e974ae4851135ae495b7 /source/blender/makesdna/DNA_sequence_types.h | |
parent | ffb9577ac9a4c79483941389a052284b64930c8e (diff) |
VSE: Add color tags to strips
This patch adds color tags to VSE strips, an overlay option to toggle the colors
on and off, a section in the theme settings to define the 9 possible colors and
two ways of changing the color tag through the UI. You can change the color
through the right-click context menu, or in the strip side panel next to the
strip name.
Color tags are defined in user preferences and they can be disabled in overlay
settings.
Reviewed By: campbellbarton, ISS
Differential Revision: https://developer.blender.org/D12405
Diffstat (limited to 'source/blender/makesdna/DNA_sequence_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_sequence_types.h | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_sequence_types.h b/source/blender/makesdna/DNA_sequence_types.h index 86369ff7684..828702f9aa8 100644 --- a/source/blender/makesdna/DNA_sequence_types.h +++ b/source/blender/makesdna/DNA_sequence_types.h @@ -232,6 +232,10 @@ typedef struct Sequence { int blend_mode; float blend_opacity; + /* Tag color showed if `SEQ_TIMELINE_SHOW_STRIP_COLOR_TAG` is set. */ + int16_t color_tag; + char _pad4[6]; + /* is sfra needed anymore? - it looks like its only used in one place */ /** Starting frame according to the timeline of the scene. */ int sfra; @@ -727,6 +731,22 @@ enum { SEQ_CACHE_STORE_THUMBNAIL = (1 << 12), }; +/* Sequence->color_tag. */ +typedef enum SequenceColorTag { + SEQUENCE_COLOR_NONE = -1, + SEQUENCE_COLOR_01, + SEQUENCE_COLOR_02, + SEQUENCE_COLOR_03, + SEQUENCE_COLOR_04, + SEQUENCE_COLOR_05, + SEQUENCE_COLOR_06, + SEQUENCE_COLOR_07, + SEQUENCE_COLOR_08, + SEQUENCE_COLOR_09, + + SEQUENCE_COLOR_TOT, +} SequenceColorTag; + #ifdef __cplusplus } #endif |