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authorPeter Schlaile <peter@schlaile.de>2006-11-10 01:23:09 +0300
committerPeter Schlaile <peter@schlaile.de>2006-11-10 01:23:09 +0300
commit57a2f7a5b569d1d0564c45e33eae1ebad3cd560b (patch)
tree94a9a2e2613423eccfdcbb68b7f929c344e42f5a /source/blender/makesdna/DNA_sequence_types.h
parent708e327b10195d9e711a55253402f7c374529d29 (diff)
== Sequencer ==
This adds support for "generator effect strips", which don't need necessarily an input strip and my version of Matt Ebb's [ #5035 ] 'Solid Color' sequence strip. TODO: With a little bit more tweaking it will be possible to make animated effect plugins and my still unfinished "Bake"-Strip. For the 'Solid Color'-Effect, to quote Matt: This is nice and simple, just provides a solid colour that's set in a colour picker in the properties popup. This is something we've needed for a long time, and I got totally sick of having to make 'black.png' and 'white.png' just to do fades, so I coded this.
Diffstat (limited to 'source/blender/makesdna/DNA_sequence_types.h')
-rw-r--r--source/blender/makesdna/DNA_sequence_types.h8
1 files changed, 8 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_sequence_types.h b/source/blender/makesdna/DNA_sequence_types.h
index 84ca1f16006..71908ded6af 100644
--- a/source/blender/makesdna/DNA_sequence_types.h
+++ b/source/blender/makesdna/DNA_sequence_types.h
@@ -173,6 +173,12 @@ typedef struct TransformVars {
float rotFin;
} TransformVars;
+typedef struct SolidColorVars {
+ float col[3];
+ float pad;
+} SolidColorVars;
+
+
/* ***************** SEQUENCE ****************** */
/* seq->flag */
@@ -209,6 +215,8 @@ typedef struct TransformVars {
#define SEQ_WIPE 25
#define SEQ_GLOW 26
#define SEQ_TRANSFORM 27
+#define SEQ_COLOR 28
+
#endif