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authorRichard Antalik <richardantalik@gmail.com>2022-02-09 15:42:58 +0300
committerRichard Antalik <richardantalik@gmail.com>2022-02-09 15:42:58 +0300
commitb4700a13c6aba992539af9d31c5f2c23d95b23fb (patch)
treef2e010f8aa1913e1c8ea629719158ac5568ae325 /source/blender/makesdna/DNA_sequence_types.h
parent7c10e364b2358f08fa49ce35fc98d4de1431e615 (diff)
VSE: Use float for transformation offset
When image position is animated, float makes movement look smoother.
Diffstat (limited to 'source/blender/makesdna/DNA_sequence_types.h')
-rw-r--r--source/blender/makesdna/DNA_sequence_types.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/makesdna/DNA_sequence_types.h b/source/blender/makesdna/DNA_sequence_types.h
index 70f0dc3f5de..622175a8429 100644
--- a/source/blender/makesdna/DNA_sequence_types.h
+++ b/source/blender/makesdna/DNA_sequence_types.h
@@ -73,8 +73,8 @@ typedef struct StripCrop {
} StripCrop;
typedef struct StripTransform {
- int xofs;
- int yofs;
+ float xofs;
+ float yofs;
float scale_x;
float scale_y;
float rotation;