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authorJoerg Mueller <nexyon@gmail.com>2011-07-28 17:58:59 +0400
committerJoerg Mueller <nexyon@gmail.com>2011-07-28 17:58:59 +0400
commitbd6ca0570e089afc1d29b4f18b8bb6cc086545ea (patch)
tree30b512203aa9c5e73eb88fcb5e7a2afaf94770b9 /source/blender/makesdna/DNA_sequence_types.h
parent90b64737f12f749b93e6a609b1b3680938ef6b85 (diff)
3D Audio GSoC:
Implemented basic audio animation. * AnimatableProperty: Propper cache writing and spline interpolation for reading (the solution for stair steps in audio animation) * Animatable properties so far are: volume, pitch, panning * Users note: Changing the pitch of a sound results in wrong seeking, due to the resulting playback length difference. * Users note: Panning only works for mono sources, values are in the range [-2..2], this basically controls the angle of the sound, 0 is front, -1 left, 1 right and 2 and -2 are back. Typical stereo panning only supports [-1..1]. * Disabled animation of audio related ffmpeg output parameters. * Scene Audio Panel: 3D Listener settings also for Renderer, new Volume property (animatable!), Update/Bake buttons for animation problems, moved sampling rate and channel count here
Diffstat (limited to 'source/blender/makesdna/DNA_sequence_types.h')
-rw-r--r--source/blender/makesdna/DNA_sequence_types.h7
1 files changed, 6 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_sequence_types.h b/source/blender/makesdna/DNA_sequence_types.h
index b9bea7a89b0..aa04dc9ac13 100644
--- a/source/blender/makesdna/DNA_sequence_types.h
+++ b/source/blender/makesdna/DNA_sequence_types.h
@@ -155,7 +155,7 @@ typedef struct Sequence {
void *scene_sound;
float volume;
- float level, pan; /* level in dB (0=full), pan -1..1 */
+ float pitch, pan; /* pitch (-0.1..10), pan -2..2 */
int scenenr; /* for scene selection */
int multicam_source; /* for multicam source selection */
float strobe;
@@ -284,6 +284,11 @@ typedef struct SpeedControlVars {
#define SEQ_USE_PROXY_CUSTOM_FILE (1<<21)
#define SEQ_USE_EFFECT_DEFAULT_FADE (1<<22)
+// flags for whether those properties are animated or not
+#define SEQ_AUDIO_VOLUME_ANIMATED (1<<24)
+#define SEQ_AUDIO_PITCH_ANIMATED (1<<25)
+#define SEQ_AUDIO_PAN_ANIMATED (1<<26)
+
#define SEQ_INVALID_EFFECT (1<<31)
/* convenience define for all selection flags */