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authorAntonioya <blendergit@gmail.com>2018-07-31 11:22:19 +0300
committerAntonioya <blendergit@gmail.com>2018-07-31 11:50:43 +0300
commit66da2f537ae80ce2b31d1eaf34ad8c03d858938d (patch)
tree4776b9d2e43e4280d01d6f0b7088e6d4f417db0f /source/blender/makesdna/DNA_shader_fx_types.h
parent27496cc46bbfd76e98ad3b1ccb8fea534763ffb5 (diff)
New Grease Pencil object for 2D animation
This commit merge the full development done in greasepencil-object branch and include mainly the following features. - New grease pencil object. - New drawing engine. - New grease pencil modes Draw/Sculpt/Edit and Weight Paint. - New brushes for grease pencil. - New modifiers for grease pencil. - New shaders FX. - New material system (replace old palettes and colors). - Split of annotations (old grease pencil) and new grease pencil object. - UI adapted to blender 2.8. You can get more info here: https://code.blender.org/2017/12/drawing-2d-animation-in-blender-2-8/ https://code.blender.org/2018/07/grease-pencil-status-update/ This is the result of nearly two years of development and I want thanks firstly the other members of the grease pencil team: Daniel M. Lara, Matias Mendiola and Joshua Leung for their support, ideas and to keep working in the project all the time, without them this project had been impossible. Also, I want thanks other Blender developers for their help, advices and to be there always to help me, and specially to Clément Foucault, Dalai Felinto, Pablo Vázquez and Campbell Barton.
Diffstat (limited to 'source/blender/makesdna/DNA_shader_fx_types.h')
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1 files changed, 196 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_shader_fx_types.h b/source/blender/makesdna/DNA_shader_fx_types.h
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@@ -0,0 +1,196 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file DNA_shader_fx_types.h
+ * \ingroup DNA
+ */
+
+#ifndef __DNA_SHADERFX_TYPES_H__
+#define __DNA_SHADERFX_TYPES_H__
+
+#include "DNA_defs.h"
+#include "DNA_listBase.h"
+
+struct DRWShadingGroup;
+
+/* WARNING ALERT! TYPEDEF VALUES ARE WRITTEN IN FILES! SO DO NOT CHANGE!
+ * (ONLY ADD NEW ITEMS AT THE END)
+ */
+
+typedef enum ShaderFxType {
+ eShaderFxType_None = 0,
+ eShaderFxType_Blur = 1,
+ eShaderFxType_Flip = 2,
+ eShaderFxType_Light = 3,
+ eShaderFxType_Pixel = 4,
+ eShaderFxType_Swirl = 5,
+ eShaderFxType_Wave = 6,
+ eShaderFxType_Rim = 7,
+ eShaderFxType_Colorize = 8,
+ NUM_SHADER_FX_TYPES
+} ShaderFxType;
+
+typedef enum ShaderFxMode {
+ eShaderFxMode_Realtime = (1 << 0),
+ eShaderFxMode_Render = (1 << 1),
+ eShaderFxMode_Editmode = (1 << 2),
+ eShaderFxMode_Expanded = (1 << 3),
+} ShaderFxMode;
+
+typedef enum {
+ /* This fx has been inserted in local override, and hence can be fully edited. */
+ eShaderFxFlag_StaticOverride_Local = (1 << 0),
+} ShaderFxFlag;
+
+typedef struct ShaderFxData {
+ struct ShaderFxData *next, *prev;
+
+ int type, mode;
+ int stackindex;
+ short flag;
+ short pad;
+ char name[64]; /* MAX_NAME */
+
+ char *error;
+} ShaderFxData;
+
+/* Runtime temp data */
+typedef struct ShaderFxData_runtime {
+ struct DRWShadingGroup *fx_sh;
+ struct DRWShadingGroup *fx_sh_b;
+ struct DRWShadingGroup *fx_sh_c;
+} ShaderFxData_runtime;
+
+typedef struct BlurShaderFxData {
+ ShaderFxData shaderfx;
+ int radius[2];
+ int flag; /* flags */
+ int samples; /* number of samples */
+ float coc; /* circle of confusion */
+ int blur[2]; /* not visible in rna */
+ char pad[4];
+ ShaderFxData_runtime runtime;
+} BlurShaderFxData;
+
+typedef enum eBlurShaderFx_Flag {
+ FX_BLUR_DOF_MODE = (1 << 0)
+} eBlurShaderFx_Flag;
+
+typedef struct ColorizeShaderFxData {
+ ShaderFxData shaderfx;
+ int mode;
+ float low_color[4];
+ float high_color[4];
+ float factor;
+ int flag; /* flags */
+ char pad[4];
+ ShaderFxData_runtime runtime;
+} ColorizeShaderFxData;
+
+typedef enum ColorizeShaderFxModes {
+ eShaderFxColorizeMode_GrayScale = 0,
+ eShaderFxColorizeMode_Sepia = 1,
+ eShaderFxColorizeMode_BiTone = 2,
+ eShaderFxColorizeMode_Custom = 3,
+ eShaderFxColorizeMode_Transparent = 4,
+} ColorizeShaderFxModes;
+
+typedef struct FlipShaderFxData {
+ ShaderFxData shaderfx;
+ int flag; /* flags */
+ int flipmode; /* internal, not visible in rna */
+ ShaderFxData_runtime runtime;
+} FlipShaderFxData;
+
+typedef enum eFlipShaderFx_Flag {
+ FX_FLIP_HORIZONTAL = (1 << 0),
+ FX_FLIP_VERTICAL = (1 << 1),
+} eFlipShaderFx_Flag;
+
+typedef struct LightShaderFxData {
+ ShaderFxData shaderfx;
+ struct Object *object;
+ int flag; /* flags */
+ float energy;
+ float ambient;
+ float loc[4]; /* internal, not visible in rna */
+ char pad[4];
+ ShaderFxData_runtime runtime;
+} LightShaderFxData;
+
+typedef struct PixelShaderFxData {
+ ShaderFxData shaderfx;
+ int size[3]; /* last element used for shader only */
+ int flag; /* flags */
+ float rgba[4];
+ ShaderFxData_runtime runtime;
+} PixelShaderFxData;
+
+typedef enum ePixelShaderFx_Flag {
+ FX_PIXEL_USE_LINES = (1 << 0),
+} ePixelShaderFx_Flag;
+
+typedef struct RimShaderFxData {
+ ShaderFxData shaderfx;
+ int offset[2];
+ int flag; /* flags */
+ float rim_rgb[3];
+ float mask_rgb[3];
+ int mode;
+ int blur[2];
+ int samples;
+ char pad[4];
+ ShaderFxData_runtime runtime;
+} RimShaderFxData;
+
+typedef enum RimShaderFxModes {
+ eShaderFxRimMode_Normal = 0,
+ eShaderFxRimMode_Overlay = 1,
+ eShaderFxRimMode_Add = 2,
+ eShaderFxRimMode_Subtract = 3,
+ eShaderFxRimMode_Multiply = 4,
+ eShaderFxRimMode_Divide = 5,
+} RimShaderFxModes;
+
+typedef struct SwirlShaderFxData {
+ ShaderFxData shaderfx;
+ struct Object *object;
+ int flag; /* flags */
+ int radius;
+ float angle;
+ int transparent; /* not visible in rna */
+ ShaderFxData_runtime runtime;
+} SwirlShaderFxData;
+
+typedef enum eSwirlShaderFx_Flag {
+ FX_SWIRL_MAKE_TRANSPARENT = (1 << 0),
+} eSwirlShaderFx_Flag;
+
+typedef struct WaveShaderFxData {
+ ShaderFxData shaderfx;
+ float amplitude;
+ float period;
+ float phase;
+ int orientation;
+ int flag; /* flags */
+ char pad[4];
+ ShaderFxData_runtime runtime;
+} WaveShaderFxData;
+#endif /* __DNA_SHADERFX_TYPES_H__ */