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authorCampbell Barton <ideasman42@gmail.com>2019-04-17 07:17:24 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-04-17 07:21:24 +0300
commite12c08e8d170b7ca40f204a5b0423c23a9fbc2c1 (patch)
tree8cf3453d12edb177a218ef8009357518ec6cab6a /source/blender/makesdna/DNA_shader_fx_types.h
parentb3dabc200a4b0399ec6b81f2ff2730d07b44fcaa (diff)
ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
Diffstat (limited to 'source/blender/makesdna/DNA_shader_fx_types.h')
-rw-r--r--source/blender/makesdna/DNA_shader_fx_types.h308
1 files changed, 154 insertions, 154 deletions
diff --git a/source/blender/makesdna/DNA_shader_fx_types.h b/source/blender/makesdna/DNA_shader_fx_types.h
index 2b12d522245..c996b3bb829 100644
--- a/source/blender/makesdna/DNA_shader_fx_types.h
+++ b/source/blender/makesdna/DNA_shader_fx_types.h
@@ -31,230 +31,230 @@ struct DRWShadingGroup;
*/
typedef enum ShaderFxType {
- eShaderFxType_None = 0,
- eShaderFxType_Blur = 1,
- eShaderFxType_Flip = 2,
- eShaderFxType_Light = 3,
- eShaderFxType_Pixel = 4,
- eShaderFxType_Swirl = 5,
- eShaderFxType_Wave = 6,
- eShaderFxType_Rim = 7,
- eShaderFxType_Colorize = 8,
- eShaderFxType_Shadow = 9,
- eShaderFxType_Glow = 10,
- NUM_SHADER_FX_TYPES,
+ eShaderFxType_None = 0,
+ eShaderFxType_Blur = 1,
+ eShaderFxType_Flip = 2,
+ eShaderFxType_Light = 3,
+ eShaderFxType_Pixel = 4,
+ eShaderFxType_Swirl = 5,
+ eShaderFxType_Wave = 6,
+ eShaderFxType_Rim = 7,
+ eShaderFxType_Colorize = 8,
+ eShaderFxType_Shadow = 9,
+ eShaderFxType_Glow = 10,
+ NUM_SHADER_FX_TYPES,
} ShaderFxType;
typedef enum ShaderFxMode {
- eShaderFxMode_Realtime = (1 << 0),
- eShaderFxMode_Render = (1 << 1),
- eShaderFxMode_Editmode = (1 << 2),
- eShaderFxMode_Expanded = (1 << 3),
+ eShaderFxMode_Realtime = (1 << 0),
+ eShaderFxMode_Render = (1 << 1),
+ eShaderFxMode_Editmode = (1 << 2),
+ eShaderFxMode_Expanded = (1 << 3),
} ShaderFxMode;
typedef enum {
- /* This fx has been inserted in local override, and hence can be fully edited. */
- eShaderFxFlag_StaticOverride_Local = (1 << 0),
+ /* This fx has been inserted in local override, and hence can be fully edited. */
+ eShaderFxFlag_StaticOverride_Local = (1 << 0),
} ShaderFxFlag;
typedef struct ShaderFxData {
- struct ShaderFxData *next, *prev;
+ struct ShaderFxData *next, *prev;
- int type, mode;
- int stackindex;
- short flag;
- char _pad[2];
- /** MAX_NAME. */
- char name[64];
+ int type, mode;
+ int stackindex;
+ short flag;
+ char _pad[2];
+ /** MAX_NAME. */
+ char name[64];
- char *error;
+ char *error;
} ShaderFxData;
/* Runtime temp data */
typedef struct ShaderFxData_Runtime {
- float loc[3];
- char _pad[4];
- struct DRWShadingGroup *fx_sh;
- struct DRWShadingGroup *fx_sh_b;
- struct DRWShadingGroup *fx_sh_c;
+ float loc[3];
+ char _pad[4];
+ struct DRWShadingGroup *fx_sh;
+ struct DRWShadingGroup *fx_sh_b;
+ struct DRWShadingGroup *fx_sh_c;
} ShaderFxData_Runtime;
typedef struct BlurShaderFxData {
- ShaderFxData shaderfx;
- int radius[2];
- /** Flags. */
- int flag;
- /** Number of samples. */
- int samples;
- /** Circle of confusion. */
- float coc;
- /** Not visible in rna. */
- int blur[2];
- char _pad[4];
-
- ShaderFxData_Runtime runtime;
+ ShaderFxData shaderfx;
+ int radius[2];
+ /** Flags. */
+ int flag;
+ /** Number of samples. */
+ int samples;
+ /** Circle of confusion. */
+ float coc;
+ /** Not visible in rna. */
+ int blur[2];
+ char _pad[4];
+
+ ShaderFxData_Runtime runtime;
} BlurShaderFxData;
typedef enum eBlurShaderFx_Flag {
- FX_BLUR_DOF_MODE = (1 << 0),
+ FX_BLUR_DOF_MODE = (1 << 0),
} eBlurShaderFx_Flag;
typedef struct ColorizeShaderFxData {
- ShaderFxData shaderfx;
- int mode;
- float low_color[4];
- float high_color[4];
- float factor;
- /** Flags. */
- int flag;
- char _pad[4];
-
- ShaderFxData_Runtime runtime;
+ ShaderFxData shaderfx;
+ int mode;
+ float low_color[4];
+ float high_color[4];
+ float factor;
+ /** Flags. */
+ int flag;
+ char _pad[4];
+
+ ShaderFxData_Runtime runtime;
} ColorizeShaderFxData;
typedef enum ColorizeShaderFxModes {
- eShaderFxColorizeMode_GrayScale = 0,
- eShaderFxColorizeMode_Sepia = 1,
- eShaderFxColorizeMode_Duotone = 2,
- eShaderFxColorizeMode_Custom = 3,
- eShaderFxColorizeMode_Transparent = 4,
+ eShaderFxColorizeMode_GrayScale = 0,
+ eShaderFxColorizeMode_Sepia = 1,
+ eShaderFxColorizeMode_Duotone = 2,
+ eShaderFxColorizeMode_Custom = 3,
+ eShaderFxColorizeMode_Transparent = 4,
} ColorizeShaderFxModes;
typedef struct FlipShaderFxData {
- ShaderFxData shaderfx;
- /** Flags. */
- int flag;
- /** Internal, not visible in rna. */
- int flipmode;
- ShaderFxData_Runtime runtime;
+ ShaderFxData shaderfx;
+ /** Flags. */
+ int flag;
+ /** Internal, not visible in rna. */
+ int flipmode;
+ ShaderFxData_Runtime runtime;
} FlipShaderFxData;
typedef enum eFlipShaderFx_Flag {
- FX_FLIP_HORIZONTAL = (1 << 0),
- FX_FLIP_VERTICAL = (1 << 1),
+ FX_FLIP_HORIZONTAL = (1 << 0),
+ FX_FLIP_VERTICAL = (1 << 1),
} eFlipShaderFx_Flag;
typedef struct GlowShaderFxData {
- ShaderFxData shaderfx;
- float glow_color[3];
- float select_color[3];
- float threshold;
- /** Flags. */
- int flag;
- int mode;
- int blur[2];
- int samples;
- ShaderFxData_Runtime runtime;
+ ShaderFxData shaderfx;
+ float glow_color[3];
+ float select_color[3];
+ float threshold;
+ /** Flags. */
+ int flag;
+ int mode;
+ int blur[2];
+ int samples;
+ ShaderFxData_Runtime runtime;
} GlowShaderFxData;
typedef enum GlowShaderFxModes {
- eShaderFxGlowMode_Luminance = 0,
- eShaderFxGlowMode_Color = 1,
+ eShaderFxGlowMode_Luminance = 0,
+ eShaderFxGlowMode_Color = 1,
} GlowShaderFxModes;
typedef enum eGlowShaderFx_Flag {
- FX_GLOW_USE_ALPHA = (1 << 0),
+ FX_GLOW_USE_ALPHA = (1 << 0),
} eGlowShaderFx_Flag;
typedef struct LightShaderFxData {
- ShaderFxData shaderfx;
- struct Object *object;
- /** Flags. */
- int flag;
- float energy;
- float ambient;
- /** Internal, not visible in rna. */
- float loc[4];
- char _pad[4];
- ShaderFxData_Runtime runtime;
+ ShaderFxData shaderfx;
+ struct Object *object;
+ /** Flags. */
+ int flag;
+ float energy;
+ float ambient;
+ /** Internal, not visible in rna. */
+ float loc[4];
+ char _pad[4];
+ ShaderFxData_Runtime runtime;
} LightShaderFxData;
typedef struct PixelShaderFxData {
- ShaderFxData shaderfx;
- /** Last element used for shader only. */
- int size[3];
- /** Flags. */
- int flag;
- float rgba[4];
- ShaderFxData_Runtime runtime;
+ ShaderFxData shaderfx;
+ /** Last element used for shader only. */
+ int size[3];
+ /** Flags. */
+ int flag;
+ float rgba[4];
+ ShaderFxData_Runtime runtime;
} PixelShaderFxData;
typedef enum ePixelShaderFx_Flag {
- FX_PIXEL_USE_LINES = (1 << 0),
+ FX_PIXEL_USE_LINES = (1 << 0),
} ePixelShaderFx_Flag;
typedef struct RimShaderFxData {
- ShaderFxData shaderfx;
- int offset[2];
- /** Flags. */
- int flag;
- float rim_rgb[3];
- float mask_rgb[3];
- int mode;
- int blur[2];
- int samples;
- char _pad[4];
- ShaderFxData_Runtime runtime;
+ ShaderFxData shaderfx;
+ int offset[2];
+ /** Flags. */
+ int flag;
+ float rim_rgb[3];
+ float mask_rgb[3];
+ int mode;
+ int blur[2];
+ int samples;
+ char _pad[4];
+ ShaderFxData_Runtime runtime;
} RimShaderFxData;
typedef enum RimShaderFxModes {
- eShaderFxRimMode_Normal = 0,
- eShaderFxRimMode_Overlay = 1,
- eShaderFxRimMode_Add = 2,
- eShaderFxRimMode_Subtract = 3,
- eShaderFxRimMode_Multiply = 4,
- eShaderFxRimMode_Divide = 5,
+ eShaderFxRimMode_Normal = 0,
+ eShaderFxRimMode_Overlay = 1,
+ eShaderFxRimMode_Add = 2,
+ eShaderFxRimMode_Subtract = 3,
+ eShaderFxRimMode_Multiply = 4,
+ eShaderFxRimMode_Divide = 5,
} RimShaderFxModes;
typedef struct ShadowShaderFxData {
- ShaderFxData shaderfx;
- struct Object *object;
- int offset[2];
- /** Flags. */
- int flag;
- float shadow_rgba[4];
- float amplitude;
- float period;
- float phase;
- int orientation;
- float scale[2];
- float rotation;
- int blur[2];
- int samples;
- char _pad[4];
- ShaderFxData_Runtime runtime;
+ ShaderFxData shaderfx;
+ struct Object *object;
+ int offset[2];
+ /** Flags. */
+ int flag;
+ float shadow_rgba[4];
+ float amplitude;
+ float period;
+ float phase;
+ int orientation;
+ float scale[2];
+ float rotation;
+ int blur[2];
+ int samples;
+ char _pad[4];
+ ShaderFxData_Runtime runtime;
} ShadowShaderFxData;
typedef enum eShadowShaderFx_Flag {
- FX_SHADOW_USE_OBJECT = (1 << 0),
- FX_SHADOW_USE_WAVE = (1 << 1),
+ FX_SHADOW_USE_OBJECT = (1 << 0),
+ FX_SHADOW_USE_WAVE = (1 << 1),
} eShadowShaderFx_Flag;
typedef struct SwirlShaderFxData {
- ShaderFxData shaderfx;
- struct Object *object;
- /** Flags. */
- int flag;
- int radius;
- float angle;
- /** Not visible in rna. */
- int transparent;
- ShaderFxData_Runtime runtime;
+ ShaderFxData shaderfx;
+ struct Object *object;
+ /** Flags. */
+ int flag;
+ int radius;
+ float angle;
+ /** Not visible in rna. */
+ int transparent;
+ ShaderFxData_Runtime runtime;
} SwirlShaderFxData;
typedef enum eSwirlShaderFx_Flag {
- FX_SWIRL_MAKE_TRANSPARENT = (1 << 0),
+ FX_SWIRL_MAKE_TRANSPARENT = (1 << 0),
} eSwirlShaderFx_Flag;
typedef struct WaveShaderFxData {
- ShaderFxData shaderfx;
- float amplitude;
- float period;
- float phase;
- int orientation;
- /** Flags. */
- int flag;
- char _pad[4];
- ShaderFxData_Runtime runtime;
+ ShaderFxData shaderfx;
+ float amplitude;
+ float period;
+ float phase;
+ int orientation;
+ /** Flags. */
+ int flag;
+ char _pad[4];
+ ShaderFxData_Runtime runtime;
} WaveShaderFxData;
-#endif /* __DNA_SHADER_FX_TYPES_H__ */
+#endif /* __DNA_SHADER_FX_TYPES_H__ */