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authorAntonioya <blendergit@gmail.com>2018-10-01 17:30:43 +0300
committerAntonioya <blendergit@gmail.com>2018-10-01 17:31:04 +0300
commita3afcae39ed03e0d62087992dac0b64f1a2a3138 (patch)
treeefba11cfc72a4da3d181e02071a36fc2236b5ba0 /source/blender/makesdna/DNA_shader_fx_types.h
parentc234c3db1bcb6db868db26b2732775a51972b080 (diff)
GP: Add Blur to Shadow FX
The shadow needed a blur to make soft transitions and get a better effect.
Diffstat (limited to 'source/blender/makesdna/DNA_shader_fx_types.h')
-rw-r--r--source/blender/makesdna/DNA_shader_fx_types.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_shader_fx_types.h b/source/blender/makesdna/DNA_shader_fx_types.h
index 62a1d705f3b..8c124b8837a 100644
--- a/source/blender/makesdna/DNA_shader_fx_types.h
+++ b/source/blender/makesdna/DNA_shader_fx_types.h
@@ -182,6 +182,9 @@ typedef struct ShadowShaderFxData {
int orientation;
float scale[2];
float rotation;
+ int blur[2];
+ int samples;
+ char pad[4];
ShaderFxData_runtime runtime;
} ShadowShaderFxData;