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authorJacques Lucke <jacques@blender.org>2020-07-19 14:58:49 +0300
committerJacques Lucke <jacques@blender.org>2020-07-19 14:58:58 +0300
commit5063820c9b7fdc499c0aa16ca850541101ffda09 (patch)
tree45541e8148069cabdadfd9ac4dc00558498e73c0 /source/blender/makesdna/DNA_simulation_types.h
parent8c90910dcc3ac56ecaa3f0d0ed1a43a423ff687f (diff)
Particles: Emit particles over time
This adds a basic internal emitter for every particle simulation. The emitter cannot be controlled by the user yet. That will come next.
Diffstat (limited to 'source/blender/makesdna/DNA_simulation_types.h')
-rw-r--r--source/blender/makesdna/DNA_simulation_types.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_simulation_types.h b/source/blender/makesdna/DNA_simulation_types.h
index a2b81b731d3..c4ff51a107e 100644
--- a/source/blender/makesdna/DNA_simulation_types.h
+++ b/source/blender/makesdna/DNA_simulation_types.h
@@ -32,6 +32,8 @@ typedef struct Simulation {
int flag;
float current_frame;
+ float current_simulation_time;
+ char _pad[4];
/** List containing SimulationState objects. */
struct ListBase states;
@@ -53,7 +55,7 @@ typedef struct ParticleSimulationState {
/** Contains the state of the particles at time Simulation->current_frame. */
int tot_particles;
- int _pad;
+ int next_particle_id;
struct CustomData attributes;
/** Caches the state of the particles over time. The cache only exists on the original data