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authorClément Foucault <foucault.clem@gmail.com>2018-10-09 12:19:54 +0300
committerClément Foucault <foucault.clem@gmail.com>2018-10-09 13:12:38 +0300
commit9cf01d35be3a69aa162b4c5e24fe9a357f750aab (patch)
tree9510340ab84dfced7e9e54181cccf819818cf84d /source/blender/makesdna/DNA_smoke_types.h
parentd4d6cbe0a77452cf828adeba0f796abd077b89e1 (diff)
Workbench: Smoke: Add support for Color Mappping for smoke debugging
Diffstat (limited to 'source/blender/makesdna/DNA_smoke_types.h')
-rw-r--r--source/blender/makesdna/DNA_smoke_types.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_smoke_types.h b/source/blender/makesdna/DNA_smoke_types.h
index a09f766fc02..b8ac0de0090 100644
--- a/source/blender/makesdna/DNA_smoke_types.h
+++ b/source/blender/makesdna/DNA_smoke_types.h
@@ -138,6 +138,8 @@ typedef struct SmokeDomainSettings {
struct GPUTexture *tex_shadow;
struct GPUTexture *tex_flame;
struct GPUTexture *tex_flame_coba;
+ struct GPUTexture *tex_coba;
+ struct GPUTexture *tex_field;
struct GPUTexture *tex_velocity_x;
struct GPUTexture *tex_velocity_y;
struct GPUTexture *tex_velocity_z;