diff options
author | Ton Roosendaal <ton@blender.org> | 2004-04-20 02:05:37 +0400 |
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committer | Ton Roosendaal <ton@blender.org> | 2004-04-20 02:05:37 +0400 |
commit | dfc824a13457c724b6e86606c4586036bc39cf71 (patch) | |
tree | 7df1354cfb50c8e72db45e1d9089f73b2d004db8 /source/blender/makesdna/DNA_sound_types.h | |
parent | bf253660b773dd904cb13bb2f0c05c80890ef5cd (diff) |
Preparations to have Panels in all window types. Also implemented
it for the UV Image window (as Nkey replacement). Blendix can take
this further now.
Other little improvement: vertices in UV window now draw unselected
first, and then selected over it. Less confusing!
Next spaces: Action and Nla.
Diffstat (limited to 'source/blender/makesdna/DNA_sound_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_sound_types.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_sound_types.h b/source/blender/makesdna/DNA_sound_types.h index aa6a6576758..82b457ac003 100644 --- a/source/blender/makesdna/DNA_sound_types.h +++ b/source/blender/makesdna/DNA_sound_types.h @@ -137,7 +137,8 @@ typedef struct bSoundListener { typedef struct SpaceSound { struct SpaceLink *next, *prev; - int spacetype, pad; + int spacetype; + float blockscale; struct ScrArea *area; View2D v2d; |