diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-04-17 07:17:24 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-04-17 07:21:24 +0300 |
commit | e12c08e8d170b7ca40f204a5b0423c23a9fbc2c1 (patch) | |
tree | 8cf3453d12edb177a218ef8009357518ec6cab6a /source/blender/makesdna/DNA_sound_types.h | |
parent | b3dabc200a4b0399ec6b81f2ff2730d07b44fcaa (diff) |
ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211.
For details on usage and instructions for migrating branches
without conflicts, see:
https://wiki.blender.org/wiki/Tools/ClangFormat
Diffstat (limited to 'source/blender/makesdna/DNA_sound_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_sound_types.h | 144 |
1 files changed, 72 insertions, 72 deletions
diff --git a/source/blender/makesdna/DNA_sound_types.h b/source/blender/makesdna/DNA_sound_types.h index d17852312d0..3f73270493a 100644 --- a/source/blender/makesdna/DNA_sound_types.h +++ b/source/blender/makesdna/DNA_sound_types.h @@ -33,98 +33,98 @@ struct Ipo; struct PackedFile; typedef struct bSound { - ID id; - - /** - * The path to the sound file. - */ - /** 1024 = FILE_MAX. */ - char name[1024]; - - /** - * The packed file. - */ - struct PackedFile *packedfile; - - /** - * The handle for audaspace. - */ - void *handle; - - /** - * Deprecated; used for loading pre 2.5 files. - */ - struct PackedFile *newpackedfile; - struct Ipo *ipo; - - float volume; - float attenuation; - float pitch; - float min_gain; - float max_gain; - float distance; - short flags; - /** Runtime only, always reset in readfile. */ - short tags; - char _pad[4]; - - /* unused currently - int type; - struct bSound *child_sound; */ - - /** - * The audaspace handle for cache. - */ - void *cache; - - /** - * Waveform display data. - */ - void *waveform; - - /** - * The audaspace handle that should actually be played back. - * Should be cache if cache != NULL; otherwise it's handle - */ - void *playback_handle; - - /** Spinlock for asynchronous loading of sounds. */ - void *spinlock; - /* XXX unused currently (SOUND_TYPE_LIMITER) */ - /* float start, end; */ + ID id; + + /** + * The path to the sound file. + */ + /** 1024 = FILE_MAX. */ + char name[1024]; + + /** + * The packed file. + */ + struct PackedFile *packedfile; + + /** + * The handle for audaspace. + */ + void *handle; + + /** + * Deprecated; used for loading pre 2.5 files. + */ + struct PackedFile *newpackedfile; + struct Ipo *ipo; + + float volume; + float attenuation; + float pitch; + float min_gain; + float max_gain; + float distance; + short flags; + /** Runtime only, always reset in readfile. */ + short tags; + char _pad[4]; + + /* unused currently + int type; + struct bSound *child_sound; */ + + /** + * The audaspace handle for cache. + */ + void *cache; + + /** + * Waveform display data. + */ + void *waveform; + + /** + * The audaspace handle that should actually be played back. + * Should be cache if cache != NULL; otherwise it's handle + */ + void *playback_handle; + + /** Spinlock for asynchronous loading of sounds. */ + void *spinlock; + /* XXX unused currently (SOUND_TYPE_LIMITER) */ + /* float start, end; */ } bSound; /* XXX unused currently */ #if 0 typedef enum eSound_Type { - SOUND_TYPE_INVALID = -1, - SOUND_TYPE_FILE = 0, - SOUND_TYPE_BUFFER = 1, - SOUND_TYPE_LIMITER = 2, + SOUND_TYPE_INVALID = -1, + SOUND_TYPE_FILE = 0, + SOUND_TYPE_BUFFER = 1, + SOUND_TYPE_LIMITER = 2, } eSound_Type; #endif /* spacesound->flag */ enum { - SND_DRAWFRAMES = 1, - SND_CFRA_NUM = 2, + SND_DRAWFRAMES = 1, + SND_CFRA_NUM = 2, }; /* bSound->flags */ enum { #ifdef DNA_DEPRECATED - /* deprecated! used for sound actuator loading */ - SOUND_FLAGS_3D = (1 << 3), + /* deprecated! used for sound actuator loading */ + SOUND_FLAGS_3D = (1 << 3), #endif - SOUND_FLAGS_CACHING = (1 << 4), - SOUND_FLAGS_MONO = (1 << 5), + SOUND_FLAGS_CACHING = (1 << 4), + SOUND_FLAGS_MONO = (1 << 5), }; /* bSound->tags */ enum { - /* Do not free/reset waveform on sound load, only used by undo code. */ - SOUND_TAGS_WAVEFORM_NO_RELOAD = 1 << 0, - SOUND_TAGS_WAVEFORM_LOADING = (1 << 6), + /* Do not free/reset waveform on sound load, only used by undo code. */ + SOUND_TAGS_WAVEFORM_NO_RELOAD = 1 << 0, + SOUND_TAGS_WAVEFORM_LOADING = (1 << 6), }; /* to DNA_sound_types.h*/ |