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authorAntony Riakiotakis <kalast@gmail.com>2015-01-28 21:45:16 +0300
committerAntony Riakiotakis <kalast@gmail.com>2015-01-28 21:45:29 +0300
commit773d85ab320b0a115ef23321435649e1a8a1ef63 (patch)
tree265efab63d8f46ce971262229ff53c5e4992dd83 /source/blender/makesdna/DNA_sound_types.h
parent424100cecbb202004e1687d5066b2c88e7a58f58 (diff)
Based on Sergey's suggestion, use spinlocks for threaded loading of
waveforms.
Diffstat (limited to 'source/blender/makesdna/DNA_sound_types.h')
-rw-r--r--source/blender/makesdna/DNA_sound_types.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/makesdna/DNA_sound_types.h b/source/blender/makesdna/DNA_sound_types.h
index 4ab22e4f7b7..cb132c1b550 100644
--- a/source/blender/makesdna/DNA_sound_types.h
+++ b/source/blender/makesdna/DNA_sound_types.h
@@ -95,8 +95,8 @@ typedef struct bSound {
*/
void *playback_handle;
- /* mutex for asynchronous loading of sounds */
- void *mutex;
+ /* spinlock for asynchronous loading of sounds */
+ void *spinlock;
/* XXX unused currently (SOUND_TYPE_LIMITER) */
/* float start, end; */
} bSound;