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author | Julian Eisel <eiseljulian@gmail.com> | 2018-04-20 18:14:03 +0300 |
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committer | Julian Eisel <eiseljulian@gmail.com> | 2018-04-20 18:14:52 +0300 |
commit | 5f6c45498c92b91a710a1317f6d41f73fbe83477 (patch) | |
tree | 93b136fb49c656c2c2a5463c91e8a6a38d518354 /source/blender/makesdna/DNA_space_types.h | |
parent | 4bfb6d21df96688187f6f1a5d95dd62bcbf85116 (diff) |
UI: New Global Top-Bar (WIP)
== Main Features/Changes for Users
* Add horizontal bar at top of all non-temp windows, consisting out of two horizontal sub-bars.
* Upper sub-bar contains global menus (File, Render, etc.), tabs for workspaces and scene selector.
* Lower sub-bar contains object mode selector, screen-layout and render-layer selector. Later operator and/or tool settings will be placed here.
* Individual sections of the topbar are individually scrollable.
* Workspace tabs can be double- or ctrl-clicked for renaming and contain 'x' icon for deleting.
* Top-bar should scale nicely with DPI.
* The lower half of the top-bar can be hided by dragging the lower top-bar edge up. Better hiding options are planned (e.g. hide in fullscreen modes).
* Info editors at the top of the window and using the full window width with be replaced by the top-bar.
* In fullscreen modes, no more info editor is added on top, the top-bar replaces it.
== Technical Features/Changes
* Adds initial support for global areas
A global area is part of the window, not part of the regular screen-layout.
I've added a macro iterator to iterate over both, global and screen-layout level areas. When iterating over areas, from now on developers should always consider if they have to include global areas.
* Adds a TOPBAR editor type
The editor type is hidden in the UI editor type menu.
* Adds a variation of the ID template to display IDs as tab buttons (template_ID_tabs in BPY)
* Does various changes to RNA button creation code to improve their appearance in the horizontal top-bar.
* Adds support for dynamically sized regions. That is, regions that scale automatically to the layout bounds.
The code for this is currently a big hack (it's based on drawing the UI multiple times). This should definitely be improved.
* Adds a template for displaying operator properties optimized for the top-bar. This will probably change a lot still and is in fact disabled in code.
Since the final top-bar design depends a lot on other 2.8 designs (mainly tool-system and workspaces), we decided to not show the operator or tool settings in the top-bar for now. That means most of the lower sub-bar is empty for the time being.
NOTE: Top-bar or global area data is not written to files or SDNA. They are simply added to the window when opening Blender or reading a file. This allows us doing changes to the top-bar without having to care for compatibility.
== ToDo's
It's a bit hard to predict all the ToDo's here are the known main ones:
* Add options for the new active-tool system and for operator redo to the topbar.
* Automatically hide the top-bar in fullscreen modes.
* General visual polish.
* Top-bar drag & drop support (WIP in temp-tab_drag_drop).
* Improve dynamic regions (should also fix some layout glitches).
* Make internal terminology consistent.
* Enable topbar file writing once design is more advanced.
* Address TODO's and XXX's in code :)
Thanks @brecht for the review! And @sergey for the complaining ;)
Differential Revision: D2758
Diffstat (limited to 'source/blender/makesdna/DNA_space_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_space_types.h | 30 |
1 files changed, 28 insertions, 2 deletions
diff --git a/source/blender/makesdna/DNA_space_types.h b/source/blender/makesdna/DNA_space_types.h index 904ffc959d8..a532dff190c 100644 --- a/source/blender/makesdna/DNA_space_types.h +++ b/source/blender/makesdna/DNA_space_types.h @@ -67,6 +67,14 @@ struct MovieClipScopes; struct Mask; struct BLI_mempool; +/* TODO 2.8: Remove the operator redo panel/region from the 3D View and Clip + * Editor toolshelf. Leaving this ifdef'ed out for until new tool system and + * topbar design is more clear. */ +//#define WITH_REDO_REGION_REMOVAL +/* TODO 2.8: We don't write the topbar to files currently. Uncomment this + * define to enable writing (should become the default in a bit). */ +//#define WITH_TOPBAR_WRITING + /* SpaceLink (Base) ==================================== */ @@ -1330,6 +1338,7 @@ typedef struct SpaceClip { MaskSpaceInfo mask_info; } SpaceClip; + /* SpaceClip->flag */ typedef enum eSpaceClip_Flag { SC_SHOW_MARKER_PATTERN = (1 << 0), @@ -1378,6 +1387,22 @@ typedef enum eSpaceClip_GPencil_Source { SC_GPENCIL_SRC_TRACK = 1, } eSpaceClip_GPencil_Source; + +/* Top Bar ======================================= */ + +/* These two lines with # tell makesdna this struct can be excluded. + * Should be: #ifndef WITH_TOPBAR_WRITING */ +# +# +typedef struct SpaceTopBar { + SpaceLink *next, *prev; + ListBase regionbase; /* storage of regions for inactive spaces */ + int spacetype; + + int pad; +} SpaceTopBar; + + /* **************** SPACE DEFINES ********************* */ /* space types, moved from DNA_screen_types.h */ @@ -1407,8 +1432,9 @@ typedef enum eSpace_Type { SPACE_CONSOLE = 18, SPACE_USERPREF = 19, SPACE_CLIP = 20, - - SPACEICONMAX = SPACE_CLIP + SPACE_TOPBAR = 21, + + SPACEICONMAX = SPACE_TOPBAR } eSpace_Type; /* use for function args */ |