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author | Campbell Barton <ideasman42@gmail.com> | 2020-04-16 11:10:21 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2020-04-16 11:26:07 +0300 |
commit | 90d3fe1e4dd5a4be86ef738dfaca08ae8c9ca3f7 (patch) | |
tree | 538bcba599a40eab5d8b9efe7c06e721fcf115be /source/blender/makesdna/DNA_space_types.h | |
parent | ec263547b53477bf7e0b775c913353d897ccae1c (diff) |
UV: support changing the opacity of the UV overlay
Add this option as it's useful to adjust how much UV's
cover the image when UV mapping.
D5348 by @EitanSomething with edits
Diffstat (limited to 'source/blender/makesdna/DNA_space_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_space_types.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_space_types.h b/source/blender/makesdna/DNA_space_types.h index 648d35c9a2d..90af60447fe 100644 --- a/source/blender/makesdna/DNA_space_types.h +++ b/source/blender/makesdna/DNA_space_types.h @@ -1075,7 +1075,9 @@ typedef struct SpaceImage { int flag; char pixel_snap_mode; - char _pad2[3]; + char _pad2[7]; + + float uv_opacity; int tile_grid_shape[2]; |