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authorJoshua Leung <aligorith@gmail.com>2007-01-17 06:24:21 +0300
committerJoshua Leung <aligorith@gmail.com>2007-01-17 06:24:21 +0300
commita3c9ae8a8819d08f47234f0c065fbdb5fd385c59 (patch)
tree7dc10a9d9641fd8025dbfc3e160c016c04088b33 /source/blender/makesdna/DNA_space_types.h
parentffa0cfc9d9d6e2ff4134622f39b2467f96b0438c (diff)
== NLA Visibility Tweak ==
In a few cases, it may be helpful to turn off the 'only show objects that are in visible scene layers in the nla' trick. By default though, this is still on. Find the switch in the View menu of NLA editor.
Diffstat (limited to 'source/blender/makesdna/DNA_space_types.h')
-rw-r--r--source/blender/makesdna/DNA_space_types.h6
1 files changed, 5 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_space_types.h b/source/blender/makesdna/DNA_space_types.h
index 1f5391d59b1..53a64fa574f 100644
--- a/source/blender/makesdna/DNA_space_types.h
+++ b/source/blender/makesdna/DNA_space_types.h
@@ -251,7 +251,7 @@ typedef struct SpaceNla{
short blockhandler[8];
short menunr, lock;
- int pad;
+ int flag;
View2D v2d;
} SpaceNla;
@@ -581,6 +581,10 @@ typedef struct SpaceImaSel {
#define IMS_INFILE 3
#define IMS_INFILESLI 4
+/* nla->flag */
+#define SNLA_ALLKEYED 1
+#define SNLA_ACTIVELAYERS 2
+
/* time->flag */
#define TIME_DRAWFRAMES 1
#define TIME_CFRA_NUM 2