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authorCampbell Barton <ideasman42@gmail.com>2020-04-16 11:10:21 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-04-16 11:26:07 +0300
commit90d3fe1e4dd5a4be86ef738dfaca08ae8c9ca3f7 (patch)
tree538bcba599a40eab5d8b9efe7c06e721fcf115be /source/blender/makesdna/DNA_space_types.h
parentec263547b53477bf7e0b775c913353d897ccae1c (diff)
UV: support changing the opacity of the UV overlay
Add this option as it's useful to adjust how much UV's cover the image when UV mapping. D5348 by @EitanSomething with edits
Diffstat (limited to 'source/blender/makesdna/DNA_space_types.h')
-rw-r--r--source/blender/makesdna/DNA_space_types.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_space_types.h b/source/blender/makesdna/DNA_space_types.h
index 648d35c9a2d..90af60447fe 100644
--- a/source/blender/makesdna/DNA_space_types.h
+++ b/source/blender/makesdna/DNA_space_types.h
@@ -1075,7 +1075,9 @@ typedef struct SpaceImage {
int flag;
char pixel_snap_mode;
- char _pad2[3];
+ char _pad2[7];
+
+ float uv_opacity;
int tile_grid_shape[2];