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authorSimon Lenz <Amudtogal>2022-06-15 16:15:23 +0300
committerSergey Sharybin <sergey@blender.org>2022-06-20 17:04:15 +0300
commiteca0c95d51a8cede2475d1c77d5f6615623bda01 (patch)
treefe61b6035c7dc067987bb58e6684319aee54b94d /source/blender/makesdna/DNA_space_types.h
parent72a5bb8ba98a2866709cfa1645f31771280368db (diff)
Mask Editor: Add mask blending factor for combined overlay
This adds a new parameter to the "Combined" overlay mode of the mask editor. The "blending factor" allows users to blend the mask exterior with the original footage to visualise the content of the mask in a more intuitive way. The "Alpha" overlay is unaffected by this change. The existing "Combined" overlay is used like before (covering everything outside the mask in black), but can be blended with the slider in the mask overlay to look at the exterior. This is part of an effort to make mask editing more intuitive & easy to use: https://developer.blender.org/T93097 Differential Revision: https://developer.blender.org/D13284
Diffstat (limited to 'source/blender/makesdna/DNA_space_types.h')
-rw-r--r--source/blender/makesdna/DNA_space_types.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_space_types.h b/source/blender/makesdna/DNA_space_types.h
index be073ef2c15..2905ef06833 100644
--- a/source/blender/makesdna/DNA_space_types.h
+++ b/source/blender/makesdna/DNA_space_types.h
@@ -732,7 +732,8 @@ typedef struct MaskSpaceInfo {
char draw_flag;
char draw_type;
char overlay_mode;
- char _pad3[5];
+ char _pad3[1];
+ float blend_factor;
} MaskSpaceInfo;
/** #SpaceSeq.gizmo_flag */