diff options
author | Ton Roosendaal <ton@blender.org> | 2011-02-07 19:41:57 +0300 |
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committer | Ton Roosendaal <ton@blender.org> | 2011-02-07 19:41:57 +0300 |
commit | 5c421c328e963fe27725e6961e60de74cca87c7f (patch) | |
tree | 040cbd47b5368116f1fdcdb945e7d2a75c099569 /source/blender/makesdna/DNA_space_types.h | |
parent | 831ce612e95c7addc387a398e4952bef31752377 (diff) |
Todo/feature request
When using masks or other simple 3D elements in composites, doing
a layer re-rendering on a node is a bit clumsy all the time.
This commit does two things to help:
- new hotkey "Z" in node editor automatically finds render layer
that changed and re-renders it + composites
- option "Auto Render" does same, but then after every transform
edit in 3D window
The latter is experimental; real & proper system for this requires
full threaded render support (like previews). But it works!
Demo file:
http://download.blender.org/demo/test/auto_composite.blend
Important fix:
After any render, all the render layers were tagged "changed", which
caused any edit to first totally recomposte everthing. Now it only
composites changes.
Implementation notes
- DAG scene flush now sets 'changed' flags in render layer nodes
- Added notifier for 'transform finished' to trigger the update,
this is temporarily.
Diffstat (limited to 'source/blender/makesdna/DNA_space_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_space_types.h | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/source/blender/makesdna/DNA_space_types.h b/source/blender/makesdna/DNA_space_types.h index 49a4df043fb..90961a5cc15 100644 --- a/source/blender/makesdna/DNA_space_types.h +++ b/source/blender/makesdna/DNA_space_types.h @@ -396,8 +396,9 @@ typedef struct SpaceNode { float mx, my; /* mousepos for drawing socketless link */ struct bNodeTree *nodetree, *edittree; - int treetype; /* treetype: as same nodetree->type */ - short texfrom, pad; /* texfrom object, world or brush */ + int treetype; /* treetype: as same nodetree->type */ + short texfrom; /* texfrom object, world or brush */ + short recalc; /* currently on 0/1, for auto compo */ struct bGPdata *gpd; /* grease-pencil data */ } SpaceNode; @@ -407,6 +408,7 @@ typedef struct SpaceNode { #define SNODE_DISPGP 4 #define SNODE_USE_ALPHA 8 #define SNODE_SHOW_ALPHA 16 +#define SNODE_AUTO_RENDER 32 /* snode->texfrom */ #define SNODE_TEX_OBJECT 0 |