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authorCampbell Barton <ideasman42@gmail.com>2010-12-20 06:59:22 +0300
committerCampbell Barton <ideasman42@gmail.com>2010-12-20 06:59:22 +0300
commit3bed4cbf2b4c09dcb62197b8a8c4ec4224abc8b7 (patch)
treefc800fc89f29db4ac9d951ff148b8424c8cb7c73 /source/blender/makesdna/DNA_text_types.h
parent17f37dceccb99d7eb58f7c29908eeb2bd87cd7ff (diff)
fix [#25283] Edge length display difficult to read
- made theme colors for mesh edge len & face angle/area display. - use %g rather then %f for float display, trims unneeded zeros. - store cached 2d and 3d text color as bytes rather then floats, compare when drawing to avoid setting the context. - use unsigned char for more color functions, avoids casting to glColorubv().
Diffstat (limited to 'source/blender/makesdna/DNA_text_types.h')
-rw-r--r--source/blender/makesdna/DNA_text_types.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_text_types.h b/source/blender/makesdna/DNA_text_types.h
index d89d15fa302..82de3fc1833 100644
--- a/source/blender/makesdna/DNA_text_types.h
+++ b/source/blender/makesdna/DNA_text_types.h
@@ -48,7 +48,7 @@ typedef struct TextMarker {
int lineno, start, end, pad1; /* line number and start/end character indices */
int group, flags; /* see BKE_text.h for flag defines */
- char color[4], pad[4]; /* draw color of the marker */
+ unsigned char color[4], pad[4]; /* draw color of the marker */
} TextMarker;
typedef struct Text {