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authorCampbell Barton <ideasman42@gmail.com>2010-07-05 14:18:59 +0400
committerCampbell Barton <ideasman42@gmail.com>2010-07-05 14:18:59 +0400
commitc9f667a92e492636ee6989c9cefda3c6caafc843 (patch)
tree51a553d6bc3bd86627f596e0958a02dfc80de179 /source/blender/makesdna/DNA_texture_types.h
parent0f58a4c798a01975b78d17d8dc25efa4ec3a1cdf (diff)
texture saturation option.
we'll need a do-version bump soon or this will convert 0.0 saturation to 1.0 on load.
Diffstat (limited to 'source/blender/makesdna/DNA_texture_types.h')
-rw-r--r--source/blender/makesdna/DNA_texture_types.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/makesdna/DNA_texture_types.h b/source/blender/makesdna/DNA_texture_types.h
index b6f72875c29..e7a5a6e5f56 100644
--- a/source/blender/makesdna/DNA_texture_types.h
+++ b/source/blender/makesdna/DNA_texture_types.h
@@ -203,8 +203,8 @@ typedef struct Tex {
struct AnimData *adt; /* animation data (must be immediately after id for utilities to use it) */
float noisesize, turbul;
- float bright, contrast, rfac, gfac, bfac;
- float filtersize;
+ float bright, contrast, saturation, rfac, gfac, bfac;
+ float filtersize, pad2;
/* newnoise: musgrave parameters */
float mg_H, mg_lacunarity, mg_octaves, mg_offset, mg_gain;