diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2011-11-05 00:58:00 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2011-11-05 00:58:00 +0400 |
commit | 72929172dd0d3d51edf7b5b0cbcc9296ce0bb4da (patch) | |
tree | ef0870019d8058a286c11f02c7461f31b827faaa /source/blender/makesdna/DNA_texture_types.h | |
parent | 942d2fe3b7b75facbf280271b1adc31882fc5693 (diff) |
Cycles: add location/rotate/scale and XYZ mapping options for all texture nodes,
to reduce the amount of nodes needed to set up a simple texture.
These are currently editable in the texture properties tab, still need to make
them available in the node editor. Projection and color modification options will
be added later, they're not implemented yet but allocated already to avoid
version patches later.
Also an issue with the XYZ mapping is that when you set one to None, texture and
material draw mode doesn't draw the image texture well, OpenGL doesn't seem to
like the degenerate texture matrix?
Diffstat (limited to 'source/blender/makesdna/DNA_texture_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_texture_types.h | 22 |
1 files changed, 19 insertions, 3 deletions
diff --git a/source/blender/makesdna/DNA_texture_types.h b/source/blender/makesdna/DNA_texture_types.h index 4cf31edb891..1ecca5a0b2a 100644 --- a/source/blender/makesdna/DNA_texture_types.h +++ b/source/blender/makesdna/DNA_texture_types.h @@ -267,11 +267,13 @@ typedef struct Tex { } Tex; -/* used for mapping node. note: rot is in degrees */ +/* used for mapping and texture nodes. note: rot is in degrees */ typedef struct TexMapping { float loc[3], rot[3], size[3]; int flag; + char projx, projy, projz, mapping; + int pad; float mat[4][4]; float min[3], max[3]; @@ -279,10 +281,24 @@ typedef struct TexMapping { } TexMapping; +typedef struct ColorMapping { + struct ColorBand coba; + + float bright, contrast, saturation; + int flag; + + float blend_color[3]; + float blend_factor; + int blend_type, pad[3]; +} ColorMapping; + /* texmap->flag */ -#define TEXMAP_CLIP_MIN 1 -#define TEXMAP_CLIP_MAX 2 +#define TEXMAP_CLIP_MIN 1 +#define TEXMAP_CLIP_MAX 2 +#define TEXMAP_UNIT_MATRIX 4 +/* colormap->flag */ +#define COLORMAP_USE_RAMP 1 /* **************** TEX ********************* */ |