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authorTon Roosendaal <ton@blender.org>2007-12-28 21:58:40 +0300
committerTon Roosendaal <ton@blender.org>2007-12-28 21:58:40 +0300
commitc3ecba1d65c7e644c713646683c2be778aba93bf (patch)
tree5b8a74ccdd9b8d67ca21a7f945b49deb2eb2dec8 /source/blender/makesdna/DNA_texture_types.h
parent1c02a5f6201ed23545a2fb7157018834502144a0 (diff)
And there's another annoyance I got poked for:
Image texture "Filter size" was not well usable for making the appearance soft filtered, this because it multiplied the sample values, and such values could be extreme small. Added next to "Filter" buton a new "Min" option, which enforces a filter size to be a minimum of 'filter' pixels in size.
Diffstat (limited to 'source/blender/makesdna/DNA_texture_types.h')
-rw-r--r--source/blender/makesdna/DNA_texture_types.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_texture_types.h b/source/blender/makesdna/DNA_texture_types.h
index 14ece2b31b2..182ac6025fd 100644
--- a/source/blender/makesdna/DNA_texture_types.h
+++ b/source/blender/makesdna/DNA_texture_types.h
@@ -248,6 +248,7 @@ typedef struct TexMapping {
#define TEX_CALCALPHA 32
#define TEX_NORMALMAP 2048
#define TEX_GAUSS_MIP 4096
+#define TEX_FILTER_MIN 8192
/* imaflag unused, only for version check */
#define TEX_FIELDS_ 8